This tests the `personal_sign` method using the test dapp. This test
reflects part of the `confirm-sig-requests` integration test, which
tests the confirmation of a `personal_sign` signature request.
A `data-testid` prop was added to the 'Sign' button on the signature
request confirmation page, to make it easier to select the 'Sign'
button reliably.
This updated test dapp has a new `personal_sign` button. It also fixes
the `Encrypt` button, which was broken in `v3.0.0`.
The `signature-request` e2e test needed to be updated to find the
'Sign' button by id rather than by text, since there are now two
buttons with the text 'Sign'.
The `withFixtures` helper function now has the option of starting the
test dapp as well. It will wait to ensure it has started up correctly,
and it'll shut it down when the test ends.
The `createStaticServer` function was split from the `static-server.js`
script, so that the static server could be constructed
programmatically. `static-server.js` remains responsible for the CLI.
This was done to make it easier to programmatically start the test dapp
from e2e tests.
This test mirrors the `localization` integration test. It only tests
the display of fiat currency on the home page, and it only tests one
currency (`php`).
Both the primary and secondary balance components on `EthOverview` now
have `data-testid` props, so that they can be more easily referenced in
e2e tests.
This required the addition of a `data-testid` prop to the component
`UserPreferencedCurrencyDisplay`, which is passed through to the
underlying `CurrencyDisplay` component.
The e2e test helper function `withFixtures` now includes verbose
reporting on failure. Whenever a test fails, debugging information will
be saved to disk, just as with the other e2e test modules.
e2e test that use the `withFixtures` helper now check for console
errors after each successful test. If any errors are found, the test
fails.
It's currently enabled for Chrome only, because the Firefox driver
throws an error when you attempt to get the browser logs. Not sure why
exactly, but it's a long-standing problem.
The webdriver method `verboseReportOnFailure` had previously taken a
single parameter, `test`, which was an object representing the current
Mocha test. However, only one property was used (`title`).
Instead the `title` is now passed through directly. This was done to
make this function easier to use outside of a Mocha context.
The currency rate controller is updated upon each network change, as
the "native currency" is network-dependent and might have changed.
However, any thrown errors were being caught and passed to an empty
callback.
The errors are now re-thrown in the callback. As a result, the errors
will now be printed to the console and sent to Sentry.
It seems that this blocklist checker never worked correctly. Ever since
the initial commit, it was comparing the Number `1` to the `networkId`,
which is a string. Additionally, even if it did throw, the transaction
continued unhindered. The user could still approve it, and there was no
indication shown to the user that anything went wrong. Also some of the
blocklist entries were incorrectly mixed-case, and were never hit.
We can remove this for now, and re-add it later on after we rewrite the
transaction controller.
The `metamaskNetworkId` property in the `txMeta` for incoming
transactions was incorrectly set as a Number instead of a String. This
change was made accidentally as part of #8627.
As a result incoming transactions were being excluded from the
transaction list, as they didn't have a matching network ID.
`metamaskNetworkId` is now set to a string, and a migration has been
added to ensure `metamaskNetworkId` is converted to a string for any
incoming transactions in state.
An optimization in `account-tracker.js` was being skipped consistently
due to a type error (a number was being compared to a string).
The optimization in this case was to update the balances for all
accounts with a single request, rather than one request per account.
When a suggested token was resolved in a different window, the popup
or notification UI could get stuck with an empty suggested token list,
where either action would throw an error.
This case is now handled by either redirecting or closing the window,
in the popup and notification cases respectively. This check is
performed on both component mount and update.
The "confirm suggested token" page allowed the confirm button to be
pressed even when there were no tokens to confirm. This can happen
sometimes when the page is in the process of redirecting.
The inline speedup and speedup cancellation buttons in the activity log
were broken. An exception would be thrown upon either button being
clicked, and nothing would happen from the user's perspective.
Both handlers were being passed a transaction id, which was a holdover
from before the transaction list redesign. The handlers passed for
these two actions now have the transaction id embedded, so it doesn't
need to be passed in anymore. They expect the click event to be passed
through instead.
The handlers passed also didn't handle closing the transaction details
modal when clicked. After fixing the first problem, they still didn't
work because the speedup/cancel dialog was shown behind the transaction
details modal.
Both issues are now fixed. Both buttons now close the transaction
details modal, and trigger the appropriate action.
Previously the `getMessage` function would throw if a substitution was
falsey. Now it will accept any substitution, including `undefined`.
A substitution of `null` or `undefined` will still be reported to
Sentry and printed to the console as an error, but it will not
interrupt execution. Any `null` or `undefined` substitutions will be
rendered as empty strings.
Ideally we'd never pass in `null` or `undefined` as a substitution, but
in practice this sometimes just occurs breifly between renders, which
isn't a severe enough problem to justify crashing the UI.
The detection of React component substitutions has been updated as
well, to ensure that `null` values aren't counted as React
substitutions.
The `static-server` script now exits with a code of `1` upon failure.
Previously it would print the error to the console but exit with a code
of `0`, indicating success.