This PR adds an e2e test to ensure that the background and UI environments are locked down. It reuses the logic from the `protect-intrinsics.test.js`, and runs in both Chrome and Firefox.
* UX improvements to the "Permission Request" section on the approve screen
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix locales.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Check that hidden elements are hidden in test
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions.
The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details.
### Code Fencing and ESLint
When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor.
### File Exclusion
For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`.
As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice.
Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
* Turn off all old notifications
* Remove unnecessary attempt to close whats new popup in e2e test
* Remove unneeded whats new popup closes in e2e tests
* Lint fix
The code fence transform was including contents after the final END directive twice. That was not covered by the tests, because none of the examples contained any content after the final END directive, and concatenating the empty string twice does not produce an observable difference in the test results.
This bug was due to an off-by-one error in the loop of the multiSplice function. The error has been fixed, and more test cases have been added.
Static files have been added for the Flask build. This includes logos
of each size and variety that we use, and it includes the 3D model JSON
file.
Closes#12427
The beta build currently has a couple of UI elements (the horizontal
logo and the app header) set to "dark mode", even though nothing else
in our UI supports dark mode yet. These styles have been removed. We
should make the entire UI support dark mode all at once at a later
date.
Also the horizontal logo used for beta was named incorrectly; the dark
and non-dark logos were swapped. They have been switched back so that
the logo that ends with `-dark` is for dark mode.
* Show test networks toggle button in settings/advanced tab.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Apply toggle testnet settings and show/hide testnets when on/off
Add localhost to testnet.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Show add network button
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Open full screen when add network is called.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Show custonm rpc before testnet rpcs
lint fixes.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Test cases for network dropdown.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Test cases for toggle test networks in advanced tab component.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix Locales.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* E2E Tests: Custom RPC is now called Add Network
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fix
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* E2E: When Add Network button is clicked, wait for the full screen window to
be visible
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* findVisibleElement should use a class. i.e start with a dot
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Hide Dropdown when Add Netwok is clicked.
Only show full screen if it's not already showing.
E2E tests passing.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix tests for jest
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Testnets are not being shown by default anymore, tests should use
Mainnet instead.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Import Button from ui
Change selector name to getShowTestnetworks
Fix button to show full width
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix e2e tests
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Remove localhost from INFURA provider types.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix errors in Advanced Tab Component tests
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Fix unit tests for advanced tab component.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Remove deleted elements from e2e tests
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Make sure all tests passed.
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
* Lint fixes
Signed-off-by: Akintayo A. Olusegun <akintayo.segun@gmail.com>
The production build was accidentally broken in #12440 because of a
merge conflict with a #12441 that wasn't initially noticed. The
conflict was the renaming of the `BuildTypes` variable to `BuildType`.
This variable is used to check the current build type, but only for
production builds. `BuildTypes` is `undefined`, so this would result in
a crash when that enum was used.
The new logo update includes the gradient feature.
The version of `jsdom` we're using via Jest has also been updated in
the lockfile. This was necessary to get unit tests to pass because the
version we were using previously didn't support `replaceChildren`,
which was added in `jsdom@6.6.0` [1].
[1]: 04f6c13f4a
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
The build script has been updated to embed the correct Infura project
ID and Segment write key for beta and Flask builds. These are set via
environment variable or config file. They have already been added in CI
as environment variables.
The Segment production write key has also been moved into the set of
environment variables that can be set in the configuration file. This
was to make the way we reference it more consistent.
The new project IDs and keys are only used in the "production"
environment, which right now is the merge step into the `master`
branch. This is appropriate for Flask, but it doesn't match our plan
for how the beta release would get created. In a future PR, when the
beta release automation work is completed, the conditions for when
the beta secrets are used should be updated to ensure they're used only
for the beta builds.
Closes#11896
Recently validation was added for our build configuration as part of
the PR #12438. This had the unintended consequence of making all builds
from forks fail because they don't get secrets injected. Specifically
it was the missing `INFURA_PROJECT_ID` that made the builds fail.
The Infura project ID is no longer required for building. In practice
it's still required for doing anything with a build but running e2e
tests, but that's all we need to do in CI anyway.
On an M1 Mac, when running `yarn start`, CPU can spike to 100% CPU, and
sometimes a bunch of `mdworker` instances will get spawned. This seems
to be caused by the file-watching mechanism used in dev to automatically
regenerate the build when something is changed. More specifically, we
are using an older version of `watchify`, which uses an older version of
`chokidar`, which is the package that actually does the watching. v4.0.0
of `watchify` upgrades `chokidar` to v3.x ([1]), which comes with
"massive CPU & RAM consumption improvements" ([2]). After the upgrade,
CPU usage decreases to 20-40%.
[1]: https://github.com/browserify/watchify/blob/master/CHANGELOG.md#400
[2]: https://github.com/paulmillr/chokidar/releases/tag/3.0.0
The build type (i.e. the distribution) is now included in the Sentry
environment during setup, for all builds except the "main" build. This
will allow us to track Flask and beta errors separately from other
errors.
A constant was created for the build types. The equivalent constant in
our build scripts was updated to match it more closely, for
consistency. We can't use the same constant in both places because our
shared constants are in modules that use ES6 exports, and our build
script does not yet support ES6 exports.
The singular `BuildType` was used rather than `BuildTypes` to match our
naming conventions elsewhere for enums. We name them like classes or
types, rather than like a collection.
Relates to #11896
We now use two separate Infura project IDs for production builds, and
for all other builds. Previously all CI builds used the production
Infura project ID. Separating them will make our Infura dashboard
metrics more representative of real production usage.
The new environment variable for production has been setup in CI
already, but the old environment variable will remain set to the
production project ID until this commit is included in a release.
We can't switch the old environment variable out until we're confident
that it won't get used for a production build.
We now use constants for the various different build environments. This
was done to improve the JSDoc types of the `getInfuraProjectId` helper
method.
The `getConfigValue` function was added to make it easier to validate
that required config values are set. This should ensure builds fail
early with an informative error message when they are missing the
necessary configuration.
The fixture server now supports state substitutions. This allows us to
embed dynamic values in our fixtures.
The `custom-token` fixture has been updated to include such a fixture.
The date that the seed phrase reminder was last shown has been updated
to always be the current date, to prevent the reminder from showing up
during e2e tests. This fixes the e2e test failure for the test
"add-hide-token.spec.js" that we've been seeing on CI lately.
* fix missing conversion rates in swaps token drop down
* make defaultToken appear at the top of the owned section of the dropdown with full renderable data regardless of whether swaps tokens are available
* revert change to filter non-native tokens with symbol ETH