* Clear Account Details in AppState
We store sensitive information in the AppState under accountDetail for when the modal is active and present. This adds a new action/reducer and componentWillUnmount to clean up the persisted data left after leaving the modal.
* Remove reduntant clearAccountDetails call when clicking done button
* Fix require-unicode-regexp issues
See [`require-unicode-regexp`](https://eslint.org/docs/rules/require-unicode-regexp) for more information.
This change enables `require-unicode-regexp` and fixes the issues raised by the rule.
* Remove case-insensitive flag from regexps
This change fixes the `_validateERC20AssetParams` tests, ensuring that the given
options are all valid except those that are being tested. Previously the `symbol`
property was invalid _in addition to_ the `decimals` property.
This migration had referred to the non-existent
`TransactionsController` instead of `TransactionController`, so it
effectively did nothing. Now it should work.
This migration hasn't been included in any release yet, so we can fix
it in-place instead of adding an additional corrected migration.
The migration comment has also been updated, as it was inaccurate.
It seems that this blocklist checker never worked correctly. Ever since
the initial commit, it was comparing the Number `1` to the `networkId`,
which is a string. Additionally, even if it did throw, the transaction
continued unhindered. The user could still approve it, and there was no
indication shown to the user that anything went wrong. Also some of the
blocklist entries were incorrectly mixed-case, and were never hit.
We can remove this for now, and re-add it later on after we rewrite the
transaction controller.
The `metamaskNetworkId` property in the `txMeta` for incoming
transactions was incorrectly set as a Number instead of a String. This
change was made accidentally as part of #8627.
As a result incoming transactions were being excluded from the
transaction list, as they didn't have a matching network ID.
`metamaskNetworkId` is now set to a string, and a migration has been
added to ensure `metamaskNetworkId` is converted to a string for any
incoming transactions in state.
Imported accounts can be removed, but the permissions controller is not
informed when this happens. Permissions are now removed as part of the
account removal process.
Additionally, the `getPermittedIdentitiesForCurrentTab` selector now
filters out any non-existent accounts, in case a render occurs in the
middle of an account removal.
This was resulting in a render crash upon opening the popup on a site
that was connected to the removed account.
The `TokenRatesController` was accidentally broken in #8744, when the
logic for starting and stopping polling was moved from the `isActive`
property to start/stop functions.
A reference to the now-obsolete `isActive` property was accidentally
left behind, resulting in no exchange rate updates.
A new page has been created for viewing assets. This replaces the old
`selectedToken` state, which previously would augment the home page
to show token-specific information.
The new asset page shows the standard token overview as seen previously
on the home page, plus a history filtered to show just transactions
relevant to that token.
The actions that were available in the old token list menu have been
moved to a "Token Options" menu that mirrors the "Account Options"
menu.
The `selectedTokenAddress` state has been removed, as it is no longer
being used for anything.
`getMetaMetricState` has been renamed to `getBackgroundMetaMetricState`
because its sole purpose is extracting data from the background state
to send metrics from the background. It's not really a selector, but
it was convenient for it to use the same selectors the UI uses to
extract background data, so I left it there for now.
A new Redux store has been added to track state related to browser history.
The most recent "overview" page (i.e. the home page or the asset page) is
currently being tracked, so that actions taken from the asset page can return
the user back to the asset page when the action has finished.