mirror of
https://github.com/tornadocash/tornado-initiation-ui.git
synced 2024-12-01 13:47:16 +01:00
83 lines
2.2 KiB
JavaScript
83 lines
2.2 KiB
JavaScript
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/* eslint-disable no-console */
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import deploymentActions from '../static/deploymentActions.json'
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const state = () => {
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return {
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steps: deploymentActions.actions,
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}
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}
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const getters = {
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deployedCount: (state) => {
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const deployed = state.steps.filter((step) => !!step.deployerAddress).length
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const all = state.steps.length
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return `${deployed}/${all}`
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},
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canDeploy: (state) => (domain) => {
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const { dependsOn } = state.steps.find((s) => s.domain === domain)
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return dependsOn.every(
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(d) => !!state.steps.find((s) => s.domain === d).deployerAddress
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)
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},
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}
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const SET_DEPLOYER = 'SET_DEPLOYER'
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const SET_PENDING_STATE = 'SET_PENDING_STATE'
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const mutations = {
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[SET_DEPLOYER](state, { stepIndex, deployerAddress, deployTransaction }) {
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this._vm.$set(state.steps[stepIndex], 'deployerAddress', deployerAddress)
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this._vm.$set(
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state.steps[stepIndex],
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'deployTransaction',
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deployTransaction
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)
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},
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[SET_PENDING_STATE](state, { status, stepIndex }) {
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this._vm.$set(state.steps[stepIndex], 'isPending', status)
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},
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}
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const actions = {
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async fetchDeploymentStatus({ state, dispatch, commit, rootGetters }) {
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const deployContract = rootGetters['deploy/deployerContract'](false)
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const events = await deployContract.getPastEvents('Deployed', {
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fromBlock: 0,
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toBlock: 'latest',
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})
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for (const event of events) {
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const step = state.steps.find(
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(s) => s.expectedAddress === event.returnValues.addr
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)
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if (!step) {
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continue
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}
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commit(SET_DEPLOYER, {
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stepIndex: state.steps.indexOf(step),
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deployerAddress: event.returnValues.sender,
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deployTransaction: event.transactionHash,
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})
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}
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},
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statusPooling({ dispatch }) {
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setTimeout(async () => {
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try {
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console.log('Fetching deployment status...')
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await dispatch('fetchDeploymentStatus')
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} finally {
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dispatch('statusPooling')
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}
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}, 15000)
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},
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setPendingState({ commit }, { status, stepIndex }) {
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commit(SET_PENDING_STATE, { status, stepIndex })
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},
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}
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export default {
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namespaced: true,
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state,
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getters,
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mutations,
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actions,
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}
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