{"version":3,"file":"ethjs-unit.js","sources":["webpack:///webpack/universalModuleDefinition","webpack:///webpack/bootstrap 47cfb1a42c8a70ba4d21","webpack:///./~/bn.js/lib/bn.js","webpack:///./~/buffer/index.js","webpack:///./~/number-to-bn/src/index.js","webpack:///lib/index.js","webpack:///./~/base64-js/index.js","webpack:///./~/ieee754/index.js","webpack:///./~/is-hex-prefixed/src/index.js","webpack:///./~/isarray/index.js","webpack:///./~/strip-hex-prefix/src/index.js","webpack:///(webpack)/buildin/global.js","webpack:///(webpack)/buildin/module.js"],"sourcesContent":["(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory();\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine(\"ethUnit\", [], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ethUnit\"] = factory();\n\telse\n\t\troot[\"ethUnit\"] = factory();\n})(this, function() {\nreturn \n\n\n// WEBPACK FOOTER //\n// webpack/universalModuleDefinition"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// identity function for calling harmory imports with the correct context\n \t__webpack_require__.i = function(value) { return value; 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// 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/bn.js/lib/bn.js\n// module id = 0\n// module chunks = 0","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return ''\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/buffer/index.js\n// module id = 1\n// module chunks = 0","var BN = require('bn.js');\nvar stripHexPrefix = require('strip-hex-prefix');\n\nconsole.log(new BN('87234987239872349872489724897248972348972389472498728723897234', 16).toString(10));\n\n/**\n * Returns a BN object, converts a number value to a BN\n * @param {String|Number|Object} `arg` input a string number, hex string number, number, BigNumber or BN object\n * @return {Object} `output` BN object of the number\n * @throws if the argument is not an array, object that isn't a bignumber, not a string number or number\n */\nmodule.exports = function numberToBN(arg) {\n if (typeof arg === 'string' || typeof arg === 'number') {\n var multiplier = new BN(1); // eslint-disable-line\n var formattedString = String(arg).toLowerCase().trim();\n var isHexPrefixed = formattedString.substr(0, 2) === '0x' || formattedString.substr(0, 3) === '-0x';\n var stringArg = stripHexPrefix(formattedString); // eslint-disable-line\n if (stringArg.substr(0, 1) === '-') {\n stringArg = stripHexPrefix(stringArg.slice(1));\n multiplier = new BN(-1, 10);\n }\n stringArg = stringArg === '' ? '0' : stringArg;\n\n if ((!stringArg.match(/^-?[0-9]+$/) && stringArg.match(/^[0-9A-Fa-f]+$/))\n || stringArg.match(/^[a-fA-F]+$/)\n || (isHexPrefixed === true && stringArg.match(/^[0-9A-Fa-f]+$/))) {\n return new BN(stringArg, 16).mul(multiplier);\n }\n\n if ((stringArg.match(/^-?[0-9]+$/) || stringArg === '') && isHexPrefixed === false) {\n return new BN(stringArg, 10).mul(multiplier);\n }\n } else if (typeof arg === 'object' && arg.toString && (!arg.pop && !arg.push)) {\n if (arg.toString(10).match(/^-?[0-9]+$/) && (arg.mul || arg.dividedToIntegerBy)) {\n return new BN(arg.toString(10), 10);\n }\n }\n\n throw new Error('[number-to-bn] while converting number ' + JSON.stringify(arg) + ' to BN.js instance, error: invalid number value. Value must be an integer, hex string, BN or BigNumber instance. Note, decimals are not supported.');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/number-to-bn/src/index.js\n// module id = 2\n// module chunks = 0","'use strict';\n\nvar BN = require('bn.js');\nvar numberToBN = require('number-to-bn');\n\nvar zero = new BN(0);\nvar negative1 = new BN(-1);\n\n// complete ethereum unit map\nvar unitMap = {\n 'noether': '0', // eslint-disable-line\n 'wei': '1', // eslint-disable-line\n 'kwei': '1000', // eslint-disable-line\n 'Kwei': '1000', // eslint-disable-line\n 'babbage': '1000', // eslint-disable-line\n 'femtoether': '1000', // eslint-disable-line\n 'mwei': '1000000', // eslint-disable-line\n 'Mwei': '1000000', // eslint-disable-line\n 'lovelace': '1000000', // eslint-disable-line\n 'picoether': '1000000', // eslint-disable-line\n 'gwei': '1000000000', // eslint-disable-line\n 'Gwei': '1000000000', // eslint-disable-line\n 'shannon': '1000000000', // eslint-disable-line\n 'nanoether': '1000000000', // eslint-disable-line\n 'nano': '1000000000', // eslint-disable-line\n 'szabo': '1000000000000', // eslint-disable-line\n 'microether': '1000000000000', // eslint-disable-line\n 'micro': '1000000000000', // eslint-disable-line\n 'finney': '1000000000000000', // eslint-disable-line\n 'milliether': '1000000000000000', // eslint-disable-line\n 'milli': '1000000000000000', // eslint-disable-line\n 'ether': '1000000000000000000', // eslint-disable-line\n 'kether': '1000000000000000000000', // eslint-disable-line\n 'grand': '1000000000000000000000', // eslint-disable-line\n 'mether': '1000000000000000000000000', // eslint-disable-line\n 'gether': '1000000000000000000000000000', // eslint-disable-line\n 'tether': '1000000000000000000000000000000' };\n\n/**\n * Returns value of unit in Wei\n *\n * @method getValueOfUnit\n * @param {String} unit the unit to convert to, default ether\n * @returns {BigNumber} value of the unit (in Wei)\n * @throws error if the unit is not correct:w\n */\nfunction getValueOfUnit(unitInput) {\n var unit = unitInput ? unitInput.toLowerCase() : 'ether';\n var unitValue = unitMap[unit]; // eslint-disable-line\n\n if (typeof unitValue !== 'string') {\n throw new Error('[ethjs-unit] the unit provided ' + unitInput + ' doesn\\'t exists, please use the one of the following units ' + JSON.stringify(unitMap, null, 2));\n }\n\n return new BN(unitValue, 10);\n}\n\nfunction numberToString(arg) {\n if (typeof arg === 'string') {\n if (!arg.match(/^-?[0-9.]+$/)) {\n throw new Error('while converting number to string, invalid number value \\'' + arg + '\\', should be a number matching (^-?[0-9.]+).');\n }\n return arg;\n } else if (typeof arg === 'number') {\n return String(arg);\n } else if (typeof arg === 'object' && arg.toString && (arg.toTwos || arg.dividedToIntegerBy)) {\n if (arg.toPrecision) {\n return String(arg.toPrecision());\n } else {\n // eslint-disable-line\n return arg.toString(10);\n }\n }\n throw new Error('while converting number to string, invalid number value \\'' + arg + '\\' type ' + typeof arg + '.');\n}\n\nfunction fromWei(weiInput, unit, optionsInput) {\n var wei = numberToBN(weiInput); // eslint-disable-line\n var negative = wei.lt(zero); // eslint-disable-line\n var base = getValueOfUnit(unit);\n var baseLength = unitMap[unit].length - 1 || 1;\n var options = optionsInput || {};\n\n if (negative) {\n wei = wei.mul(negative1);\n }\n\n var fraction = wei.mod(base).toString(10); // eslint-disable-line\n\n while (fraction.length < baseLength) {\n fraction = '0' + fraction;\n }\n\n if (!options.pad) {\n fraction = fraction.match(/^([0-9]*[1-9]|0)(0*)/)[1];\n }\n\n var whole = wei.div(base).toString(10); // eslint-disable-line\n\n if (options.commify) {\n whole = whole.replace(/\\B(?=(\\d{3})+(?!\\d))/g, ',');\n }\n\n var value = '' + whole + (fraction == '0' ? '' : '.' + fraction); // eslint-disable-line\n\n if (negative) {\n value = '-' + value;\n }\n\n return value;\n}\n\nfunction toWei(etherInput, unit) {\n var ether = numberToString(etherInput); // eslint-disable-line\n var base = getValueOfUnit(unit);\n var baseLength = unitMap[unit].length - 1 || 1;\n\n // Is it negative?\n var negative = ether.substring(0, 1) === '-'; // eslint-disable-line\n if (negative) {\n ether = ether.substring(1);\n }\n\n if (ether === '.') {\n throw new Error('[ethjs-unit] while converting number ' + etherInput + ' to wei, invalid value');\n }\n\n // Split it into a whole and fractional part\n var comps = ether.split('.'); // eslint-disable-line\n if (comps.length > 2) {\n throw new Error('[ethjs-unit] while converting number ' + etherInput + ' to wei, too many decimal points');\n }\n\n var whole = comps[0],\n fraction = comps[1]; // eslint-disable-line\n\n if (!whole) {\n whole = '0';\n }\n if (!fraction) {\n fraction = '0';\n }\n if (fraction.length > baseLength) {\n throw new Error('[ethjs-unit] while converting number ' + etherInput + ' to wei, too many decimal places');\n }\n\n while (fraction.length < baseLength) {\n fraction += '0';\n }\n\n whole = new BN(whole);\n fraction = new BN(fraction);\n var wei = whole.mul(base).add(fraction); // eslint-disable-line\n\n if (negative) {\n wei = wei.mul(negative1);\n }\n\n return new BN(wei.toString(10), 10);\n}\n\nmodule.exports = {\n unitMap: unitMap,\n numberToString: numberToString,\n getValueOfUnit: getValueOfUnit,\n fromWei: fromWei,\n toWei: toWei\n};\n\n\n// WEBPACK FOOTER //\n// lib/index.js","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return b64.length * 3 / 4 - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, j, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr(len * 3 / 4 - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0, j = 0; i < l; i += 4, j += 3) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/base64-js/index.js\n// module id = 4\n// module chunks = 0","exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/ieee754/index.js\n// module id = 5\n// module chunks = 0","/**\n * Returns a `Boolean` on whether or not the a `String` starts with '0x'\n * @param {String} str the string input value\n * @return {Boolean} a boolean if it is or is not hex prefixed\n * @throws if the str input is not a string\n */\nmodule.exports = function isHexPrefixed(str) {\n if (typeof str !== 'string') {\n throw new Error(\"[is-hex-prefixed] value must be type 'string', is currently type \" + (typeof str) + \", while checking isHexPrefixed.\");\n }\n\n return str.slice(0, 2) === '0x';\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/is-hex-prefixed/src/index.js\n// module id = 6\n// module chunks = 0","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/isarray/index.js\n// module id = 7\n// module chunks = 0","var isHexPrefixed = require('is-hex-prefixed');\n\n/**\n * Removes '0x' from a given `String` is present\n * @param {String} str the string value\n * @return {String|Optional} a string by pass if necessary\n */\nmodule.exports = function stripHexPrefix(str) {\n if (typeof str !== 'string') {\n return str;\n }\n\n return isHexPrefixed(str) ? str.slice(2) : str;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/strip-hex-prefix/src/index.js\n// module id = 8\n// module chunks = 0","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() { return this; })();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\r\n} catch(e) {\r\n\t// This works if the window reference is available\r\n\tif(typeof window === \"object\")\r\n\t\tg = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/global.js\n// module id = 9\n// module chunks = 0","module.exports = function(module) {\r\n\tif(!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif(!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tconfigurable: false,\r\n\t\t\tget: function() { return module.l; }\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tconfigurable: false,\r\n\t\t\tget: function() { return module.i; }\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n}\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/module.js\n// module id = 10\n// module chunks = 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