fixed-merkle-tree/src/BaseTree.ts

170 lines
5.1 KiB
TypeScript

import { Element, HashFunction, ProofPath } from './'
export class BaseTree {
levels: number
protected _hashFn: HashFunction<Element>
protected zeroElement: Element
protected _zeros: Element[]
protected _layers: Array<Element[]>
get capacity() {
return 2 ** this.levels
}
get layers(): Array<Element[]> {
return this._layers.slice()
}
get zeros(): Element[] {
return this._zeros.slice()
}
get elements(): Element[] {
return this._layers[0].slice()
}
get root(): Element {
return this._layers[this.levels][0] ?? this._zeros[this.levels]
}
/**
* Find an element in the tree
* @param elements elements of tree
* @param element An element to find
* @param comparator A function that checks leaf value equality
* @param fromIndex The index to start the search at. If the index is greater than or equal to the array's length, -1 is returned
* @returns {number} Index if element is found, otherwise -1
*/
static indexOf(elements: Element[], element: Element, fromIndex?: number, comparator?: <T> (arg0: T, arg1: T) => boolean): number {
if (comparator) {
return elements.findIndex((el) => comparator<Element>(element, el))
} else {
return elements.indexOf(element, fromIndex)
}
}
/**
* Insert new element into the tree
* @param element Element to insert
*/
insert(element: Element) {
if (this._layers[0].length >= this.capacity) {
throw new Error('Tree is full')
}
this.update(this._layers[0].length, element)
}
/*
* Insert multiple elements into the tree.
* @param {Array} elements Elements to insert
*/
bulkInsert(elements: Element[]): void {
if (!elements.length) {
return
}
if (this._layers[0].length + elements.length > this.capacity) {
throw new Error('Tree is full')
}
// First we insert all elements except the last one
// updating only full subtree hashes (all layers where inserted element has odd index)
// the last element will update the full path to the root making the tree consistent again
for (let i = 0; i < elements.length - 1; i++) {
this._layers[0].push(elements[i])
let level = 0
let index = this._layers[0].length - 1
while (index % 2 === 1) {
level++
index >>= 1
const left = this._layers[level - 1][index * 2]
const right = this._layers[level - 1][index * 2 + 1]
this._layers[level][index] = this._hashFn(left, right)
}
}
this.insert(elements[elements.length - 1])
}
/**
* Change an element in the tree
* @param {number} index Index of element to change
* @param element Updated element value
*/
update(index: number, element: Element) {
if (isNaN(Number(index)) || index < 0 || index > this._layers[0].length || index >= this.capacity) {
throw new Error('Insert index out of bounds: ' + index)
}
this._layers[0][index] = element
this._processUpdate(index)
}
/**
* Get merkle path to a leaf
* @param {number} index Leaf index to generate path for
* @returns {{pathElements: Object[], pathIndex: number[]}} An object containing adjacent elements and left-right index
*/
path(index: number): ProofPath {
if (isNaN(Number(index)) || index < 0 || index >= this._layers[0].length) {
throw new Error('Index out of bounds: ' + index)
}
let elIndex = +index
const pathElements: Element[] = []
const pathIndices: number[] = []
const pathPositions: number [] = []
for (let level = 0; level < this.levels; level++) {
pathIndices[level] = elIndex % 2
const leafIndex = elIndex ^ 1
if (leafIndex < this._layers[level].length) {
pathElements[level] = this._layers[level][leafIndex]
pathPositions[level] = leafIndex
} else {
pathElements[level] = this._zeros[level]
pathPositions[level] = 0
}
elIndex >>= 1
}
return {
pathElements,
pathIndices,
pathPositions,
pathRoot: this.root,
}
}
protected _buildZeros() {
this._zeros = [this.zeroElement]
for (let i = 1; i <= this.levels; i++) {
this._zeros[i] = this._hashFn(this._zeros[i - 1], this._zeros[i - 1])
}
}
protected _processNodes(nodes: Element[], layerIndex: number) {
const length = nodes.length
let currentLength = Math.ceil(length / 2)
const currentLayer = new Array(currentLength)
currentLength--
const starFrom = length - ((length % 2) ^ 1)
let j = 0
for (let i = starFrom; i >= 0; i -= 2) {
if (nodes[i - 1] === undefined) break
const left = nodes[i - 1]
const right = (i === starFrom && length % 2 === 1) ? this._zeros[layerIndex - 1] : nodes[i]
currentLayer[currentLength - j] = this._hashFn(left, right)
j++
}
return currentLayer
}
protected _processUpdate(index: number) {
for (let level = 1; level <= this.levels; level++) {
index >>= 1
const left = this._layers[level - 1][index * 2]
const right = index * 2 + 1 < this._layers[level - 1].length
? this._layers[level - 1][index * 2 + 1]
: this._zeros[level - 1]
this._layers[level][index] = this._hashFn(left, right)
}
}
}