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metamask-extension/ui/components/app/hold-to-reveal-button/hold-to-reveal-button.js
Howard Braham 9acd4b4ea1
feat(srp): add a quiz to the SRP reveal (#19283)
* feat(srp): add a quiz to the SRP reveal

* fixed the popover header centering

* lint fixes

* converted from `ui/components/ui/popover` to `ui/components/component-library/modal`

* responded to @darkwing review

* added unit tests

* renamed the folder to 'srp-quiz-modal'

* responded to Monte's review

* using i18n-helper in the test suite

* small improvement to JSXDict comments

* wrote a new webdriver.holdMouseDownOnElement() to assist with testing the "Hold to reveal SRP" button

* Updating layout and some storybook naming and migrating to tsx

* Apply suggestions from @georgewrmarshall

Co-authored-by: George Marshall <george.marshall@consensys.net>

* Unit test searches by data-testid instead of by text

* new layout and copy for the Settings->Security page

* now with 100% test coverage for /ui/pages/settings/security-tab
fixes #16871
fixes #18140

* e2e tests to reveal SRP after quiz

* e2e- Fix lint, remove unneeded extras

* @coreyjanssen and @georgewrmarshall compromise

Co-authored-by: George Marshall <george.marshall@consensys.net>
Co-authored-by: Corey Janssen <corey.janssen@consensys.net>

* trying isRequired again

* transparent background on PNG

* [e2e] moving functions to helpers and adding testid for SRP reveal quiz (#19481)

* moving functions to helpers and adding testid

* fix lint error

* took out the IPFS gateway fixes

* lint fix

* translations of SRP Reveal Quiz

* new Spanish translation from Guto

* Update describe for e2e tests

* Apply suggestion from @georgewrmarshall

Co-authored-by: George Marshall <george.marshall@consensys.net>

* fixed the Tab key problem

---------

Co-authored-by: georgewrmarshall <george.marshall@consensys.net>
Co-authored-by: Plasma Corral <32695229+plasmacorral@users.noreply.github.com>
Co-authored-by: Corey Janssen <corey.janssen@consensys.net>
2023-06-20 14:27:10 -04:00

224 lines
6.6 KiB
JavaScript

import React, { useCallback, useContext, useRef, useState } from 'react';
import PropTypes from 'prop-types';
import classnames from 'classnames';
import { I18nContext } from '../../../contexts/i18n';
import { Button } from '../../component-library';
import Box from '../../ui/box';
import {
AlignItems,
DISPLAY,
JustifyContent,
} from '../../../helpers/constants/design-system';
import { MetaMetricsContext } from '../../../contexts/metametrics';
import {
MetaMetricsEventCategory,
MetaMetricsEventKeyType,
MetaMetricsEventName,
} from '../../../../shared/constants/metametrics';
const radius = 14;
const strokeWidth = 2;
const radiusWithStroke = radius - strokeWidth / 2;
export default function HoldToRevealButton({ buttonText, onLongPressed }) {
const t = useContext(I18nContext);
const isLongPressing = useRef(false);
const [isUnlocking, setIsUnlocking] = useState(false);
const [hasTriggeredUnlock, setHasTriggeredUnlock] = useState(false);
const trackEvent = useContext(MetaMetricsContext);
/**
* Prevent animation events from propogating up
*
* @param e - Native animation event - React.AnimationEvent<HTMLDivElement>
*/
const preventPropogation = (e) => {
e.stopPropagation();
};
/**
* Event for mouse click down
*/
const onMouseDown = () => {
isLongPressing.current = true;
trackEvent({
category: MetaMetricsEventCategory.Keys,
event: MetaMetricsEventName.SrpHoldToRevealClickStarted,
properties: {
key_type: MetaMetricsEventKeyType.Srp,
},
});
};
/**
* Event for mouse click up
*/
const onMouseUp = () => {
isLongPressing.current = false;
};
/**
* 1. Progress cirle completed. Begin next animation phase (Shrink halo and show unlocked padlock)
*/
const onProgressComplete = () => {
isLongPressing.current && setIsUnlocking(true);
};
/**
* 2. Trigger onLongPressed callback. Begin next animation phase (Shrink unlocked padlock and fade in original content)
*
* @param e - Native animation event - React.AnimationEvent<HTMLDivElement>
*/
const triggerOnLongPressed = useCallback(
(e) => {
trackEvent({
category: MetaMetricsEventCategory.Keys,
event: MetaMetricsEventName.SrpHoldToRevealCompleted,
properties: {
key_type: MetaMetricsEventKeyType.Srp,
},
});
trackEvent({
category: MetaMetricsEventCategory.Keys,
event: MetaMetricsEventName.SrpRevealViewed,
properties: {
key_type: MetaMetricsEventKeyType.Srp,
},
});
onLongPressed();
setHasTriggeredUnlock(true);
preventPropogation(e);
},
[onLongPressed, trackEvent],
);
/**
* 3. Reset animation states
*/
const resetAnimationStates = () => {
setIsUnlocking(false);
setHasTriggeredUnlock(false);
};
const renderPreCompleteContent = useCallback(() => {
return (
<Box
className={classnames('hold-to-reveal-button__absolute-fill', {
'hold-to-reveal-button__absolute-fill': isUnlocking,
'hold-to-reveal-button__main-icon-show': hasTriggeredUnlock,
})}
>
<Box className="hold-to-reveal-button__absolute-fill">
<svg className="hold-to-reveal-button__circle-svg">
<circle
className="hold-to-reveal-button__circle-background"
cx={radius}
cy={radius}
r={radiusWithStroke}
/>
</svg>
</Box>
<Box className="hold-to-reveal-button__absolute-fill">
<svg className="hold-to-reveal-button__circle-svg">
<circle
aria-label={t('holdToRevealLockedLabel')}
onTransitionEnd={onProgressComplete}
className="hold-to-reveal-button__circle-foreground"
cx={radius}
cy={radius}
r={radiusWithStroke}
/>
</svg>
</Box>
<Box
display={DISPLAY.FLEX}
alignItems={AlignItems.center}
justifyContent={JustifyContent.center}
className="hold-to-reveal-button__lock-icon-container"
>
<img
src="images/lock-icon.svg"
alt={t('padlock')}
className="hold-to-reveal-button__lock-icon"
/>
</Box>
</Box>
);
}, [isUnlocking, hasTriggeredUnlock, t]);
const renderPostCompleteContent = useCallback(() => {
return isUnlocking ? (
<div
className={classnames('hold-to-reveal-button__absolute-fill', {
'hold-to-reveal-button__unlock-icon-hide': hasTriggeredUnlock,
})}
onAnimationEnd={resetAnimationStates}
>
<div
onAnimationEnd={preventPropogation}
className="hold-to-reveal-button__absolute-fill hold-to-reveal-button__circle-static-outer-container"
>
<svg className="hold-to-reveal-button__circle-svg">
<circle
className="hold-to-reveal-button__circle-static-outer"
cx={14}
cy={14}
r={14}
/>
</svg>
</div>
<div
onAnimationEnd={preventPropogation}
className="hold-to-reveal-button__absolute-fill hold-to-reveal-button__circle-static-inner-container"
>
<svg className="hold-to-reveal-button__circle-svg">
<circle
className="hold-to-reveal-button__circle-static-inner"
cx={14}
cy={14}
r={12}
/>
</svg>
</div>
<div
aria-label={t('holdToRevealUnlockedLabel')}
className="hold-to-reveal-button__unlock-icon-container"
onAnimationEnd={triggerOnLongPressed}
>
<img
src="images/unlock-icon.svg"
alt={t('padlock')}
className="hold-to-reveal-button__unlock-icon"
/>
</div>
</div>
) : null;
}, [isUnlocking, hasTriggeredUnlock, triggerOnLongPressed, t]);
return (
<Button
onMouseDown={onMouseDown}
onMouseUp={onMouseUp}
className="hold-to-reveal-button__button-hold"
textProps={{ display: DISPLAY.FLEX, alignItems: AlignItems.center }}
>
<Box className="hold-to-reveal-button__icon-container" marginRight={2}>
{renderPreCompleteContent()}
{renderPostCompleteContent()}
</Box>
{buttonText}
</Button>
);
}
HoldToRevealButton.propTypes = {
/**
* Text to be displayed on the button
*/
buttonText: PropTypes.string.isRequired,
/**
* Function to be called after the animation is finished
*/
onLongPressed: PropTypes.func.isRequired,
};