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metamask-extension/development/build
Erik Marks 2b104603d5
Build: Lint files after removing their code fences (#12075)
* Add linting

* Type the eslintInstance variable

* Update documentation
2021-09-15 17:18:28 -10:00
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transforms Build: Lint files after removing their code fences (#12075) 2021-09-15 17:18:28 -10:00
display.js Rationalize build system arguments (#12047) 2021-09-09 12:44:57 -07:00
etc.js Rationalize build system arguments (#12047) 2021-09-09 12:44:57 -07:00
index.js Build: Lint files after removing their code fences (#12075) 2021-09-15 17:18:28 -10:00
manifest.js Rationalize build system arguments (#12047) 2021-09-09 12:44:57 -07:00
README.md Build: Lint files after removing their code fences (#12075) 2021-09-15 17:18:28 -10:00
sass-compiler.js
scripts.js Build: Lint files after removing their code fences (#12075) 2021-09-15 17:18:28 -10:00
static.js
styles.js
task.js Build: Lint files after removing their code fences (#12075) 2021-09-15 17:18:28 -10:00
utils.js Add build-time code exclusion using code fencing (#12060) 2021-09-14 10:00:04 -07:00

The MetaMask Build System

tl;dr yarn dist for prod, yarn start for local development

This directory contains the MetaMask build system, which is used to build the MetaMask Extension such that it can be used in a supported browser. From the repository root, the build system entry file is located at ./development/build/index.js.

Several package scripts invoke the build system. For example, yarn start creates a watched development build, and yarn dist creates a production build. Some of these scripts applies lavamoat to the build system, and some do not. For local development, building without lavamoat is faster and therefore preferable.

The build system is not a full-featured CLI, but rather a script that expects some command line arguments and environment variables. For instructions regarding environment variables, see the main repository readme.

Generally speaking, the build system consists of gulp tasks that either manipulate static assets or bundle source files using Browserify. Production-ready zip files are written to the ./builds directory, while "unpacked" extension builds are written to the ./dist directory.

Our JavaScript source files are transformed using Babel, specifically using the babelify Browserify transform. Source file bundling tasks are implemented in the ./development/build/scripts.js.

Locally implemented Browserify transforms, some of which affect how we write JavaScript, are listed and documented here.

Usage

Usage: yarn build <entry-task> [options]

Commands:
  yarn build prod       Create an optimized build for production environments.

  yarn build dev        Create an unoptimized, live-reloaded build for local
                        development.

  yarn build test       Create an optimized build for running e2e tests.

  yarn build testDev    Create an unoptimized, live-reloaded build for running
                        e2e tests.

Options:
  --beta-version      If the build type is "beta", the beta version number.
                                                           [number] [default: 0]
  --build-type        The "type" of build to create. One of: "beta", "main"
                                                      [string] [default: "main"]
  --lint-fence-files  Whether files with code fences should be linted after
                      fences have been removed by the code fencing transform.
                      The build will fail if linting fails.
                      Defaults to `false` if the entry task is `dev` or
                      `testDev`, and `true` otherwise.
                                                   [boolean] [default: <varies>]
  --omit-lockdown     Whether to omit SES lockdown files from the extension
                      bundle. Useful when linking dependencies that are
                      incompatible with lockdown.
                                                      [boolean] [default: false]
  --skip-stats        Whether to refrain from logging build progress. Mostly
                      used internally.
                                                      [boolean] [default: false]