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1f0c0d041c
* Update Button prop name type to variant * fix: lint errors on running test cases * change remaining files * change typo: BUTTON_VARIANTS to BUTTON_VARIANT * fix: button.test.js lint errors * update: button instances & import in remaing files * fix: prettier warnings --------- Co-authored-by: legobeat <109787230+legobeat@users.noreply.github.com> Co-authored-by: Brad Decker <bhdecker84@gmail.com>
203 lines
5.4 KiB
Plaintext
203 lines
5.4 KiB
Plaintext
import { Story, Canvas, ArgsTable } from '@storybook/addon-docs';
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import { Button } from './button';
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import { ButtonBase } from '../button-base';
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import { ButtonLink } from '../button-link';
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# Button
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The `Button` is used for user actions. It unifies `ButtonPrimary`, `ButtonSecondary` and `ButtonLink`.
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<Canvas>
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<Story id="components-componentlibrary-button--default-story" />
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</Canvas>
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## Props
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The `Button` accepts all props below as well as all [ButtonPrimary](/docs/components-componentlibrary-buttonprimary--default-story), [ButtonSecondary](/docs/components-componentlibrary-buttonsecondary--default-story), [ButtonLink](/docs/components-componentlibrary-buttonlink--default-story), and [Box](/docs/components-ui-box--default-story#props) component props
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<ArgsTable of={Button} />
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The `Button` accepts all [ButtonBase](/docs/components-componentlibrary-buttonbase--default-story#props) component props
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<ArgsTable of={ButtonBase} />
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The `Button` accepts all [ButtonPrimary](/docs/components-componentlibrary-buttonprimary--default-story), [ButtonSecondary](/docs/components-componentlibrary-buttonsecondary--default-story), [ButtonLink](/docs/components-componentlibrary-buttonlink--default-story), and [Box](/docs/components-ui-box--default-story#props) component props
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<ArgsTable of={ButtonLink} />
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### Variant
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Use the `variant` prop and the `BUTTON_VARIANT` object from `./button.constants.js` to change the `Button` variant.
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Possible variants include:
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- `BUTTON_VARIANT.PRIMARY`
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- `BUTTON_VARIANT.SECONDARY`
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- `BUTTON_VARIANT.LINK`
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<Canvas>
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<Story id="components-componentlibrary-button--variant" />
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</Canvas>
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```jsx
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import { Button, BUTTON_VARIANT } from '../ui/component-library/button';
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<Button variant={BUTTON_VARIANT.PRIMARY}>Button Primary</Button>
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<Button variant={BUTTON_VARIANT.SECONDARY}>Button Secondary</Button>
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<Button variant={BUTTON_VARIANT.LINK}>Button Link</Button>
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```
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### Size
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Use the `size` prop and the `Size` object from `./ui/helpers/constants/design-system.js` to change the size of `Button`. Defaults to `Size.MD`
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Optional: `BUTTON_SIZES` from `./button` object can be used instead of `Size`.
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Possible sizes include:
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- `Size.inherit` inherits the font-size of the parent element. For [ButtonLink](/docs/components-componentlibrary-buttonlink--default-story) uses only
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- `Size.auto` inherits auto height, but keeps the same button font-size. For [ButtonLink](/docs/components-componentlibrary-buttonlink--default-story) uses only
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- `Size.SM` 32px
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- `Size.MD` 40px
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- `Size.LG` 48px
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<Canvas>
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<Story id="components-componentlibrary-button--size-story" />
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</Canvas>
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```jsx
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import { Size } from '../../../helpers/constants/design-system';
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import { Button } from '../ui/component-library';
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<Button size={Size.inherit} />
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<Button size={Size.SM} />
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<Button size={Size.MD} />
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<Button size={Size.LG} />
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```
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### Danger
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Use the `danger` boolean prop to change the `Button` to danger color.
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<Canvas>
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<Story id="components-componentlibrary-button--danger" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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<Button>Normal</Button>
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<Button danger>Danger</Button>
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```
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### Href
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When an `href` prop is passed it will change the element to an anchor(`a`) tag.
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<Canvas>
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<Story id="components-componentlibrary-button--href" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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<Button href="/">Anchor Element</Button>;
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```
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### Block
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Use boolean `block` prop to quickly enable a full width block button
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<Canvas>
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<Story id="components-componentlibrary-button--block" />
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</Canvas>
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```jsx
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import { DISPLAY } from '../../../helpers/constants/design-system';
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import { Button } from '../ui/component-library';
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<Button>Default Button</Button>
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<Button block>Block Button</Button>
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```
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### As
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Use the `as` box prop to change the element of `Button`. Defaults to `button`.
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When an `href` prop is passed it will change the element to an anchor(`a`) tag.
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Button `as` options:
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- `button`
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- `a`
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<Canvas>
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<Story id="components-componentlibrary-button--as" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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<Button as="button">Button Element</Button>
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<Button as="a" href="#">
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Anchor Element
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</Button>
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```
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### Disabled
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Use the boolean `disabled` prop to disable button
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<Canvas>
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<Story id="components-componentlibrary-button--disabled" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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<Button disabled>Disabled Button</Button>;
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```
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### Loading
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Use the boolean `loading` prop to set loading spinner
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<Canvas>
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<Story id="components-componentlibrary-button--loading" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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<Button loading>Loading Button</Button>;
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```
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### Icon Name
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Use the `startIconName` and/or `endIconName` prop and the `IconName` enum from `./ui/components/component-library/icon` to select icon.
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Use the [IconSearch](/story/components-componentlibrary-icon--default-story) story to find the icon you want to use.
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<Canvas>
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<Story id="components-componentlibrary-button--start-icon-name" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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import { IconName } from '../icon';
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<Button startIconName={IconName.AddSquare}>Button</Button>;
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```
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<Canvas>
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<Story id="components-componentlibrary-button--end-icon-name" />
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</Canvas>
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```jsx
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import { Button } from '../ui/component-library';
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import { IconName } from '../icon';
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<Button endIconName={IconName.Arrow2Right}>Button</Button>;
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```
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