const randomColor = require('randomcolor'); const chalk = require('chalk'); module.exports = { setupTaskDisplay, displayChart }; const SYMBOLS = { Empty: '', Space: ' ', Full: '█', SevenEighths: '▉', ThreeQuarters: '▊', FiveEighths: '▋', Half: '▌', ThreeEighths: '▍', Quarter: '▎', Eighth: '▏', RightHalf: '▐', RightEighth: '▕', }; function setupTaskDisplay(taskEvents) { const taskData = []; taskEvents.on('start', ([name]) => { console.log(`Starting '${name}'...`); }); taskEvents.on('end', ([name, start, end]) => { taskData.push([name, start, end]); console.log(`Finished '${name}'`); }); taskEvents.on('complete', () => { displayChart(taskData); }); } function displayChart(data) { // sort tasks by start time data.sort((a, b) => a[1] - b[1]); // get bounds const first = Math.min(...data.map((entry) => entry[1])); const last = Math.max(...data.map((entry) => entry[2])); // get colors const colors = randomColor({ count: data.length }); // some heading before the bars console.log(`\nBuild completed. Task timeline:`); // build bars for bounds data.forEach((entry, index) => { const [label, start, end] = entry; const [start2, end2] = [start, end].map((value) => adjust(value, first, last, 40), ); const barString = barBuilder(start2, end2); const color = colors[index]; const coloredBarString = colorize(color, barString); const duration = ((end - start) / 1e3).toFixed(1); console.log(coloredBarString, `${label} ${duration}s`); }); } function colorize(color, string) { const colorizer = typeof chalk[color] === 'function' ? chalk[color] : chalk.hex(color); return colorizer(string); } // scale number within bounds function adjust(value, first, last, size) { const length = last - first; const result = ((value - first) / length) * size; return result; } // draw bars function barBuilder(start, end) { const [spaceInt, spaceRest] = splitNumber(start); const barBodyLength = end - spaceInt; let [barInt, barRest] = splitNumber(barBodyLength); // We are handling zero value as a special case // to print at least something on the screen if (barInt === 0 && barRest === 0) { barInt = 0; barRest = 0.001; } const spaceFull = SYMBOLS.Space.repeat(spaceInt); const spacePartial = getSymbolNormalRight(spaceRest); const barFull = SYMBOLS.Full.repeat(barInt); const barPartial = getSymbolNormal(barRest); return `${spaceFull}${spacePartial}${barFull}${barPartial}`; } // get integer and remainder function splitNumber(value = 0) { const [int, rest = '0'] = value.toString().split('.'); const int2 = parseInt(int, 10); const rest2 = parseInt(rest, 10) / Math.pow(10, rest.length); return [int2, rest2]; } // get partial block char for value (left-adjusted) function getSymbolNormal(value) { // round to closest supported value const possibleValues = [ 0, 1 / 8, 1 / 4, 3 / 8, 1 / 2, 5 / 8, 3 / 4, 7 / 8, 1, ]; const rounded = possibleValues.reduce((prev, curr) => { return Math.abs(curr - value) < Math.abs(prev - value) ? curr : prev; }); if (rounded === 0) { return SYMBOLS.Empty; } else if (rounded === 1 / 8) { return SYMBOLS.Eighth; } else if (rounded === 1 / 4) { return SYMBOLS.Quarter; } else if (rounded === 3 / 8) { return SYMBOLS.ThreeEighths; } else if (rounded === 1 / 2) { return SYMBOLS.Half; } else if (rounded === 5 / 8) { return SYMBOLS.FiveEighths; } else if (rounded === 3 / 4) { return SYMBOLS.ThreeQuarters; } else if (rounded === 7 / 8) { return SYMBOLS.SevenEighths; } return SYMBOLS.Full; } // get partial block char for value (right-adjusted) function getSymbolNormalRight(value) { // round to closest supported value (not much :/) const possibleValues = [0, 1 / 2, 7 / 8, 1]; const rounded = possibleValues.reduce((prev, curr) => { return Math.abs(curr - value) < Math.abs(prev - value) ? curr : prev; }); if (rounded === 0) { return SYMBOLS.Full; } else if (rounded === 1 / 2) { return SYMBOLS.RightHalf; } else if (rounded === 7 / 8) { return SYMBOLS.RightEighth; } else if (rounded === 1) { return SYMBOLS.Space; } throw new Error('getSymbolNormalRight got unexpected result'); }