`addToAddressBook` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
The callers of this action creator were updated to `await` the
completion of the operation. It was called just before redirecting the
user to a different page or closing a modal, and it seemed appropriate
to wait before doing those things.
`editRpc` returned a thunk that didn't return a Promise, despite doing
async work. It now returns a Promise.
In the one place where this is used, it didn't seem important to update
the callsite to block on this finishing. Only one call followed it in
the event handler, and it didn't seem to depend on this.
`updateAndSetCustomRpc` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
In the one place where this is used, it didn't seem important to update
the callsite to block on this finishing. Only one call followed it in
the event handler, and it didn't seem to depend on this.
`setRpcTarget` returned a thunk that didn't return a Promise, despite
doing async work. It now returns a Promise.
The callers of this action creator didn't need to be updated, as they
were all in event handlers that didn't require knowing when the
operation had completed.
`editRpc` returned a thunk that didn't return a Promise, despite doing
async work. It now returns a Promise.
In the one place where this is used, it didn't seem important to update
the callsite to block on this finishing. Only one call followed it in
the event handler, and it didn't seem to depend on this.
Changes to the background state were being detected in the `update`
event handler in `ui/index.js` that receives state updates from the
background. However this doesn't catch every update; some state
changes are received by the UI in-between these `update` events.
The background `getState` function is callable directly from the UI,
and many action creators call it via `forceUpdateMetamaskState` to
update the `metamask` state immediately without waiting for the next
`update` event. These state updates skip this change detection in
`ui/index.js`.
For example, if a 3Box state restoration resulted in a `currentLocale`
change, and then a `forceUpdateMetamaskState` call completed before the
next `update `event was received, then `updateCurrentLocale` wouldn't
be called, and the `locale` store would not be updated correctly with
the localized messages for the new locale.
We now check for background state changes in the `updateMetamaskState`
action creator. All `metamask` state updates go through this function,
so we aren't missing any changes anymore.
`setProviderType` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
None of the callers of this action creator needed to know when it
completed, so no changes to the call sites were made.
These action creators for the "message manager" controller
interactions have been updated to use `async/await`. There should be
almost no changes in behavior. The only things removed were a few debug
log statements, and a single `console.log`.
Many of the "message manager" background methods return a full copy of
the background state in their response; presumably to save us from
making a full round-trip to update the UI `metamask` state after it
changes. However, the action creators responsible for calling these
methods were calling `updateMetamaskState` even when the background
method failed. In effect, they were setting the UI `metamask` state to
`undefined`.
They have been updated to only set the UI `metamask` state if the
background method succeeded.
`setSelectedAddress` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
This action creator was only called in two places, and neither benefit
from using the Promise now returned. They were both event handlers. In
both cases there was an existing Promise chain, but the only thing
after this set was a `catch` block that displayed any error
encountered. I decided not to return the result of `setSelectedAddress`
to this chain, because all it would do is set the warning a second
time in the event of failure.
The `forceUpdateMetamaskState` function now uses `async/await` instead
of a Promise constructor. This was done to make an upcoming change
easier (making `updateMetamaskState` async).
`showAccountDetail` returned a thunk that didn't return a Promise,
despite doing async work. Now it returns a Promise.
This action is only called in one place, and it looks like the actions
dispatched alongside it were meant to be run in parallel, so no changes
were made there.
`forceUpdateMetamaskState` was being called in various action creators
without `await`. Each action creator now waits for the state update to
complete before continuing.
`setCurrentCurrency` returned a thunk that didn't return a Promise,
despite doing async work. It now returns a Promise.
The callers in this case never needed to know when this action had
completed, but at least this makes our tests more reliable. They were
already `await`-ing this action, despite the lack of Promise.
The action creators that use `forceUpdateMetamaskState` without
awaiting that task's completion have been updated to use `async/await`.
This was done in preparation for `await`-ing the completion of
`forceUpdateMetamaskState`, which will be done in a subsequent PR.
This state has been removed from the background. It was used for the
old UI, and has been unused for some time. A migration has been added
to delete this state as well.
The action creator responsible for updating this state has been removed
from the UI as well, along with the `callBackgroundThenUpdateNoSpinner`
convenience function, which was only used for this action.
The `transForward` app state is no longer used, so it has been removed.
Associated actions have been removed as well.
This state dates back a few years, so I was unable to determine when it
was made obsolete.
Keyrings are added either through the `getKeyringForDevice` background
method (as part of the hardware wallet connect flow), or via
`importAccountWithStrategy` (when importing an account). The
`addNewKeyring` action and corresponding background method has not been
used in a long time.
The `estimateGasMethod` function passed to `estimateGas` is now an
async function. It is now invoked using `async/await` rather than a
Promise constructor.
This was done as part of a broader effort to use Promises rather than
callbacks when interacting with the background.
The background connection used in `actions.js` was being promisified
in specific actions. Instead it's now promisified once. This was made
possible by changes in `pify` v5.0.0 that ensure the binding works
correctly when passing in an object to `pify` (e.g. the `this` value
is correctly set to the wrapped background connection).
This async background connection has been temporarily assigned to a
separate variable, until we can transition all of our actions to using
this. This was done to reduce the size of this PR. There are a lot of
actions.
This state hasn't been used since #5886. The nonce we display in our UI
is now from the background, rather than queried directly from the
front-end.
This also means we save making this network call each time a pending
transaction is added, and each time the transaction list is mounted.
The comment above this function was originally written for a different
function: `callBackgroundThenUpdate`. It was mistakenly left above
`callBackgroundThenUpdateNoSpinner` in #1603 when this function was
added.
The original `callBackgroundThenUpdate` function this was written for
was removed recently in #7675, as it was no longer used.
The format of the comment has also been updated to match our
conventions, and JSDoc params have been added.
`markPasswordForgotten` is an asynchronous function, but it was being
called synchronously. The page was redirected without waiting for the
operation to complete.
We now wait for the operation to complete before continuing. Failure is
still not being handled correctly, but that will be addressed in a
separate PR.
* Add popover for informing user about the connected status indicator
* Ensure user only sees connected status info popover once
* Default connectedStatusPopoverHasBeenShown to true and set it to false in a migration
* Add unit test for migration 42
* Initialize AppStateController if it does not exist in migration 42
* Update connect indicator popup locale text
* Code cleanup for connected-indicator-info-popup
* Code cleanup for connected-indicator-info-popup
This method adds the given account to the given origin's list of
exposed accounts. This method is not yet used, but it will be in
subsequent PRs (e.g. #8312)
This method has been added to the background API, and a wrapper action
creator has been written as well.
Selecting a new account now results in all domains that can view this
change being notified. Previously only the dapp in the active tab was
being notified (though not correctly, as the `origin` was accidentally
set to the MetaMask chrome extension origin).
This handling of account selection has been moved into the background
to minimize the gap between account selection and the notification
being sent out. It's simpler for the UI to not be involved anyway.
Previously all browser globals were allowed to be used anywhere by
ESLint because we had set the `env` property to `browser` in the ESLint
config. This has made it easy to accidentally use browser globals
(e.g. #8338), so it has been removed. Instead we now have a short list
of allowed globals.
All browser globals are now accessed as properties on `window`.
Unfortunately this change resulted in a few different confusing unit
test errors, as some of our unit tests setup assumed that a particular
global would be used via `window` or `global`. In particular,
`window.fetch` didn't work correctly because it wasn't patched by the
AbortController polyfill (only `global.fetch` was being patched).
The `jsdom-global` package we were using complicated matters by setting
all of the JSDOM `window` properties directly on `global`, overwriting
the `AbortController` for example.
The `helpers.js` test setup module has been simplified somewhat by
removing `jsdom-global` and constructing the JSDOM instance manually.
The JSDOM window is set on `window`, and a few properties are set on
`global` as well as needed by various dependencies. `node-fetch` and
the AbortController polyfill/patch now work as expected as well,
though `fetch` is only available on `window` now.
The "global" action constants (the ones previously in `actions.js`)
have been moved to a separate module. This was necessary to avoid a
circular dependency in an upcoming change that was causing problems.
In general the "ducks" pattern of organizing Redux stores does result
in circular dependency problems. This is because reuse of actions
between reducers is encouraged, so it's not uncommon for two reducers
to want to reference an action from the other. Going forward we can
avoid this problem by moving action constants that are shared between
reducers into this shared module.
This action was never triggered in practice, as MetaMask is never
unlocked from the UI. The unlock always occurs as a result of a
background state update.
* Connect screen popup redesign
* Open permission request in notification instead of tab
* Remove no longer user locales
* Update permissions unit test mock to accout for change of opts passed to permissions controller
* Lint fix
* Inline broken line svg in permission-page-container-content.component.js for faster loading
* Add back button to second screen on connect flow
* Add xOfY locale and use for the page count in the connect flow
* Lint fix for svgs permission-page-container-content.component.js
* Fix rebase error
* Lint fix
* Clean up styles on the connect-screen-into-popup branch
* Use closeCurrentWindow to close window on cancel when in full screen connect flow
* Handle errors in rejectPermissionsRequest
* Full screen styles for connect flow
* Lint fixed in permissions-connect and actions.js
* Redirect screen now shows metamask icon instead of users identicon
* Fix subtitle spacing in permissions-connect-header'
* Use window.close instead of closeCurrentWindow() in cancelPermissionsRequest
* Use permissions-connect-header__subtitle in permissions-connect-header.component
We don't need to store the current UI type as a global. We're already
using the `getEnvironmentType` helper function throughout the UI, so
we'd might as well use that instead of this global state.
Two tabs have been created on the home screen: 'Assets' and 'History'.
This tabbed view is shown only on small screens (e.g. in the popup).
The fullscreen view is unchanged.
The toggle-able left sidebar no longer exists, so some 'sidebar-left'
specific code and styles have been removed. The button in the menu bar
has been removed as well.
The 'History' title of the transaction history is now redundant when
where are no pending transactions, so it as been conditionally hidden.
A passthrough for `data-testid` has been added to the Tab component for
convenience in e2e tests.
The sidebar used to speed up a transaction while it's pending or after
it has failed currently allows editing the gas limit, but that new
limit is ignored. This is especially problematic for transactions that
failed due to a low gas limit, as the problem becomes impossible to fix
by retrying.
The gas limit specified by the user is now used in the speed up
transaction.
Fixes#8156Fixes#7977
Implement `eth_decrypt` and `eth_getEncryptionPublicKey`. This allows decryption backed by the user's private key. The message decryption uses a confirmation flow similar to the messaging signing flow, where the message to be decrypted is also able to be decrypted inline for the user to read directly before confirming.
The QR scanner component error handling would sometimes redirect the
user to the wrong page. It was also confusingly handled in two places;
the action used to open the QR scanner, and the scanner component.
The error handling has now been corrected, simplified, and integrated
into the QR scanner component itself.
The old way of handling an error within the component was to close the
modal, then call the action to open it all over again. This action took
a route parameter, which instructed the action on which route to open
if the fullscreen UI needed to be opened (as the fullscreen UI is the
only one where the browser will show the camera permission prompt).
This redirection worked just fine for handling the initial opening
of the QR scanner modal. But for any subsequent errors the same action
was used with a _default route_, meaning the user could click "try
again" and find themselves on a completely different screen.
Instead, errors now trigger a state change instead of closing and re-
opening the modal. The permission checks in the action have been
integrated into the component as well.
One functional change is that the scenario where you have an invalid
QR code has been made an error. Previously this just showed the error
message below the video preview, but left the user with no way to try
again. There error page has a "Try again" button, so it seemed better
suited as an error. Also the message literally started with "Error:".
Another functional change is that _all_ errors during initialization
will result in the error UI being shown. Previously there was one error
case that would instead log to the console and leave the user stuck.
Update accounts permission history on accountsChanged
Create PermissionsLogController
Fix permissions activity log pruning
Add selectors, background hooks for better UX
Make selected account the first account returned
Use enums for store keys in log controller
Add last selected address history to PreferencesController