* Add platform specific folders to dist folder
* Remove gulp hacks
* Add platform specific bundling
dev and dist tasks now build into platform-specific folders within the `dist` folder.
Added tasks `gulp zip` and `gulp dist`.
`zip` builds the platform-specific folders into platform-specific bundles within the `dist` folder.
`dist` builds and then zips all at once.
* Fix chrome bundle zipping
* Fix broken reference in eth warning
* Fix but where web3.eth.accounts are not available in firefox.
* Bump changelog
Huge thanks to the Firefox team, for their help on the issue of our long-standing inpage script race condition.
http://stackoverflow.com/questions/38577656/how-can-i-make-a-firefox-add-on-contentscript-inject-and-run-a-script-before-oth
The problem is that we were injecting a `script` tag and assigning its `src` attribute, which triggers an asynchronous fetch request, and does not guarantee execution order! (That was news to me!)
Instead, I'm now assigning the `script` tag a `textContent` value of the script to inject, and it seems to fix the problem!
There is also a Firefox-only API that could solve this whole problem in an even more elegant way, so we might want to expose a code path for that solution later on:
https://developer.mozilla.org/en-US/docs/Mozilla/Tech/XPCOM/Language_Bindings/Components.utils.exportFunction
Allows you to expose an object from one scope to another. There was even talk of creating a polyfill for it that does virtually what we do, message passing between contexts.
Dev mode now reloads on file changes (although it seems to sometimes reload too soon, not getting the update... we can tune the timeout interval in development/index.html)
Dev mode now reloads on all non-`node_modules` file changes, so the `ui` and `app` folders are both being watched for live reloading.
Currently experiencing a few problems:
1. Tons of errors on app start. It's as if Jazzicon is getting called many times at start with some object as its diameter.
2. Weird visual glitches. When leaving a view with a jazzicon, it flashes off its border radius.
3. Messy transitions. Might want to just re-do the transitions. They just look awful, it's barely worthwhile.