* feat: add yaml feature management
Add yaml feature file per build type.
Also add method to parse yaml and set
enabled features env to true. The build
process will then replace any process.env[feature]
that exists on the config by its value
* chore: add example for desktop
* Added initial draft of build features
* [TMP] Sync between computers
* Is able to succesfully build stable extension with snaps feature
* Removing var context from builds.yml
* Add asssets to builds.yml
* Minor bug fixes and removing debug logs
* [WIP] Test changes
* Removed TODOs
* Fix regession bug
Also
* remove debug logs
* merge Variables.set and Variables.setMany with an overload
* Fix build, lint and a bunch of issues
* Update LavaMoat policies
* Re-add desktop build type
* Fix some tests
* Fix desktop build
* Define some env variables used by MV3
* Fix lint
* Fix remove-fenced-code tests
* Fix README typo
* Move new code
* Fix missing asset copy
* Move Jest env setup
* Fix path for test after rebase
* Fix code fences
* Fix fencing and LavaMoat policies
* Fix MMI code-fencing after rebase
* Fix MMI code fencing after merge
* Fix more MMI code fencing
---------
Co-authored-by: cryptotavares <joao.tavares@consensys.net>
Co-authored-by: Frederik Bolding <frederik.bolding@gmail.com>
Co-authored-by: Brad Decker <bhdecker84@gmail.com>
* MMI adds all mmi images, build type and manifest files
* build-for-all-custodians
* fix remove-fenced-code test
* no need for axios
* runs prettier
* linter
* MMI moving file out of codebase
* MMI adds locale appNameMmi
* MMI adds locale appNameMmi to verify-locale-strings
The version of a build is now derived from both the `version` field in
`package.json` and the requested build type and version. The build type
and version are added onto the manifest version as a suffix, according
to the SemVer prerelease format.
We already have support in the extension for versions of this format,
but to apply a Flask or Beta version required manual updates to
`package.json`. Now it can be done just with build arguments.
A `get-version` module was created to make it easier to generate the
version in the various places we do that during the build. It was
created in the `development/lib` directory because it will be used by
other non-build development scripts in a future PR.
The `BuildType` constant was extracted to its own module as well, and
moved to the `development/lib` directory. This was to make it clear
that it's used by various different development scripts, not just the
build.
We would like to insert TypeScript into the ESLint configuration, and
because of the way that the current config is organized, that is not
easy to do.
Most files are assumed to be files that are suited for running in a
browser context. This isn't correct, as we should expect most files to
work in a Node context instead. This is because all browser-based files
will be run through a transpiler that is able to make use of
Node-specific variables anyway.
There are a couple of important ways we can categories files which our
ESLint config should be capable of handling well:
* Is the file a script or a module? In other words, does the file run
procedurally or is the file intended to be brought into an existing
file?
* If the file is a module, does it use the CommonJS syntax (`require()`)
or does it use the ES syntax (`import`/`export`)?
When we introduce TypeScript, this set of questions will become:
* Is the file a script or a module?
* If the file is a module, is it a JavaScript module or a TypeScript
module?
* If the file is a JavaScript module, does it use the CommonJS syntax
(`require()`) or does it use the ES syntax (`import`/`export`)?
To represent these divisions, this commit removes global rules — so now
all of the rules are kept in `overrides` for explicitness — and sets up
rules for CommonJS- and ES-module-compatible files that intentionally do
not overlap with each other. This way TypeScript (which has its own set
of rules independent from JavaScript and therefore shouldn't overlap
with the other rules either) can be easily added later.
Finally, this commit splits up the ESLint config into separate files and
adds documentation to each section. This way sets of rules which are
connected to a particular plugin (`jsdoc`, `@babel`, etc.) can be easily
understood instead of being obscured.
This PR adds `snaps` under Flask build flags to the extension. This branch is mostly equivalent to the current production version of Flask, excepting some bug fixes and tweaks.
Closes#11626
* added fix for snaps devx issue
* reordered lines
* updated comment
* added test that ensures removeFencedCode detects a file with sourceMap inclusion
* fixed test
* Update development/build/transforms/remove-fenced-code.test.js
Co-authored-by: Erik Marks <25517051+rekmarks@users.noreply.github.com>
ESLint rules have been added to enforce our JSDoc conventions. These
rules were introduced by updating `@metamask/eslint-config` to v9.
Some of the rules have been disabled because the effort to fix all lint
errors was too high. It might be easiest to enable these rules one
directory at a time, or one rule at a time.
Most of the changes in this PR were a result of running
`yarn lint:fix`. There were a handful of manual changes that seemed
obvious and simple to make. Anything beyond that and the rule was left
disabled.
* Update support links for Flask
* Disable 'prefer-const' in code fence linting
* Add bespoke home footer for Flask and update logic
* fixup! Add bespoke home footer for Flask and update logic
* Fix code fence lint failure
* Fix support request link in account menu
* Fix unit test failure
The ESLint config has been updated to v8. The breaking changes are:
* The Prettier rule `quoteProps` has been changed from `consistent` to
`as-needed`, meaning that if one key requires quoting, only that key is
quoted rather than all keys.
* The ESLint rule `no-shadow` has been made more strict. It now
prevents globals from being shadowed as well.
Most of these changes were applied with `yarn lint:fix`. Only the
shadowing changes required manual fixing (shadowing variable names were
either replaced with destructuring or renamed).
The dependency `globalThis` was added to the list of dynamic
dependencies in the build system, where it should have been already.
This was causing `depcheck` to fail because the new lint rules required
removing the one place where `globalThis` had been erroneously imported
previously.
A rule requiring a newline between multiline blocks and expressions has
been disabled temporarily to make this PR smaller and to avoid
introducing conflicts with other PRs.
This PR improves the error handling of the code fence removal transform stream by catching errors thrown by the `removeFencedCode` function and passing them to the `end` callback. This appears to resolve a problem where watched builds would blow up whenever a file with fences was reloaded.
This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions.
The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details.
### Code Fencing and ESLint
When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor.
### File Exclusion
For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`.
As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice.
Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
The code fence transform was including contents after the final END directive twice. That was not covered by the tests, because none of the examples contained any content after the final END directive, and concatenating the empty string twice does not produce an observable difference in the test results.
This bug was due to an off-by-one error in the loop of the multiSplice function. The error has been fixed, and more test cases have been added.
The build type (i.e. the distribution) is now included in the Sentry
environment during setup, for all builds except the "main" build. This
will allow us to track Flask and beta errors separately from other
errors.
A constant was created for the build types. The equivalent constant in
our build scripts was updated to match it more closely, for
consistency. We can't use the same constant in both places because our
shared constants are in modules that use ES6 exports, and our build
script does not yet support ES6 exports.
The singular `BuildType` was used rather than `BuildTypes` to match our
naming conventions elsewhere for enums. We name them like classes or
types, rather than like a collection.
Relates to #11896
This PR adds build-time code exclusion by means of code fencing. For details, please see the README in `./development/build/transforms`. Note that linting of transformed files as a form of validation is added in a follow-up, #12075.
Hopefully exhaustive tests are added to ensure that the transform works according to its specification. Since these tests are Node-only, they required their own Jest config. The recommended way to work with multiple Jest configs is using the `projects` field in the Jest config, however [that feature breaks coverage collection](https://github.com/facebook/jest/issues/9628). That being the case, I had to set up two separate Jest configs. In order to get both test suites to run in parallel, Jest is now invoked via a script, `./test/run-jest.sh`.
By way of example, this build system feature allows us to add fences like this:
```javascript
this.store.updateStructure({
...,
GasFeeController: this.gasFeeController,
TokenListController: this.tokenListController,
///: BEGIN:ONLY_INCLUDE_IN(beta)
PluginController: this.pluginController,
///: END:ONLY_INCLUDE_IN
});
```
Which at build time are transformed to the following if the build type is not `beta`:
```javascript
this.store.updateStructure({
...,
GasFeeController: this.gasFeeController,
TokenListController: this.tokenListController,
});
```
Co-authored-by: Mark Stacey <markjstacey@gmail.com>