* WIP commit
* Moving copy out of messages.json, styling changes
* handling scroll button click and disable logic
* moving scrollButton up to popover component, adding logic for accepting terms of use in popover and onboarding flows
* adding terms of use to e2e wallet creation/import
* adjusting failing unit test
* fixing QR code e2e
* updating welcome test
* setting app state in fixtures
* Update app/scripts/controllers/app-state.js
removing console log
Co-authored-by: Nidhi Kumari <nidhi.kumari@consensys.net>
* Update ui/components/app/terms-of-use-popup/terms-of-use-popup.stories.js
adding args to ToU popup storybook
Co-authored-by: Nidhi Kumari <nidhi.kumari@consensys.net>
* Update ui/components/app/terms-of-use-popup/terms-of-use-popup.js
Co-authored-by: Nidhi Kumari <nidhi.kumari@consensys.net>
* updating DS components in terms of use
* popover styling changes
* adding metametrics tracking
* editing scrollbutton behavior
* adding unit test
* code fencing
---------
Co-authored-by: Nidhi Kumari <nidhi.kumari@consensys.net>
In order to be able to better compare differences between the version of
NetworkController in this repo and the version in the `core` repo before
we replace this version with the `core` version, this commit converts
the NetworkController network client tests to TypeScript.
The added types here are copied from the `core` repo. We plan on
making more improvements on the `core` side at some point to polish the
tests and types and reduce some of the duplication, but for now we're
just trying to keep things as similar as possible.
* UX: Multichain: App header
* Export app header, provide required information, put feature flag in place
* Provide available data
* Implement account picker -- centered and opens account popover
* Remove backgrounds, use isUnlocked
* Fix placement of the global menu
* Show logo when unlocked
* Add selector for getting current network, provide props to AvatarNetwork and PickerNetwork
* Wire up the network menu to the header
* fixed ui for all the screens
* updated story for header
* fixed import and header settings
* updated lint error
* fixed tests
* updated header
* removed test
* updated snapshot test
* updated network menu
* updated changes
* removed comment from menu bar
* updated css
* updated test for network list menu
* updated stylesheet
* updated ButtonIcon import
---------
Co-authored-by: NidhiKJha <menidhikjha@gmail.com>
This helps us more easily compare the unit tests for NetworkController
in this repo and the NetworkController in the `core` repo.
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
Co-authored-by: legobeat <109787230+legobeat@users.noreply.github.com>
* Ensure that all networkConfiguration object in networkController state have an id
* Lint fix
* Update app/scripts/migrations/084.ts
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
* Add unit tests for error cases
* Simplify code
* Remove unnecessary any typing
* Fix network controller type checking
* Lint fix
* Improve typing
---------
Co-authored-by: legobeat <109787230+legobeat@users.noreply.github.com>
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
Converting this controller to TypeScript furthers the goal of getting
this whole codebase converted, of course, but it also helps in comparing
the differences between this version of the NetworkController and the
version in the `core` repo more easily, which will ultimately help us in
coalescing the two implementations.
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
Co-authored-by: legobeat <109787230+legobeat@users.noreply.github.com>
The announcement controller has been updated to v2.0.1. The breaking
change in v2 was the migration to the BaseControllerV2 API. This
affected the constructor, as well as some methods/properties that we do
not use.
* use session storage, instead of chrome.runtime.onStartup and globalThis, for firstTimeLoaded architecture
* Ensure account tracker accounts remain defined upon service worker restart
* lint fix
* Simplify code
* Only call browser.storage.session in mv3
* Only call browser.storage.session.set after resetStates in mv3
* fix metamask controller reset states unit tests
* fix test
* fix test
* Actually fix tests
* lint fix
* Added confirm add institutional feature page
* Finished implementing component
* Added all institutional ducks
* Fixed tests
* Removed ducks and console log
* Fixed snapshots
* Fixed messages json
* Changed method name and using useEffect
* Replace useEffect hook with a simple if statement to check if connectRequest exists and add null return statement to avoid warnings
* Remove unneeded dependency
* Added back useEffect and added a extra check to return null if connectRequest is false
* Fixed eslint problem
* Fixed all issues commented in the pr
* Update `@metamask/swappable-obj-proxy`
The package `@metamask/swappable-obj-proxy` has been updated to the
latest version. The breaking changes include moving the package under
the `@metamask` scope and converting it to TypeScript.
* Update policy
The package `safe-event-emitter` has been updated to v2. This update
includes renaming the package to be scoped under `@metamask`, and it
includes a TypeScript migration.
* Add permission cell component
Add storybook and handling for revoked permission colors
* Fix things after conflict resolve after rebase
* Add code refactoring and minor UI changes
* Add permission cell component to snap-update flow
* Update storybook
* Add unit tests for permission cell
* Update component padding
* Fix spacing between permission cells
* Fix main icon color for approved permissions
* Update width value with constant
We want to convert NetworkController to TypeScript in order to be able
to compare differences in the controller between in this repo and the
core repo. To do this, however, we need to convert the dependencies of
the controller to TypeScript.
As a part of this effort, this commit converts
`shared/constants/metametrics` to TypeScript. Note that simple objects
have been largely replaced with enums. There are some cases where I even
split up some of these objects into multiple enums.
Co-authored-by: Mark Stacey <markjstacey@gmail.com>
* added site connection menu component
* reverted change for unlock page
* updated snapshot
* updated state with useSelector
* updated state for connected
* updated icons
* updated test
* updated snapshot
* moved component to multichain folder
* updated color
* added multichain connection to menu bar
* updated default color
* updated css
* updated multichain site with connected site info
* updated ui for not connected state
* removed scripts
* updated lint errors
* updated lint errors
* updated stories
* updated story for not connected to current state
* updated story for not connected to current state
* updated badge to 16px
* updated badge position
* updated snapshot
* fixed lint errors
* updated not connected state icon
* updated constants for status and added new locale string
* NFTs: Use Unknown Collection instead of first NFT name
* Use localization in hook
* Get localization for previously owned
* Fix tests
---------
Co-authored-by: Dan Miller <danjm.com@gmail.com>
* fix(18194): Redirect to extension expanded view when click back to safety button
* Bump phishing warning version
---------
Co-authored-by: Dan J Miller <danjm.com@gmail.com>
The `network` store of the network controller crams two types of data
into one place. It roughly tracks whether we have enough information to
make requests to the network and whether the network is capable of
receiving requests, but it also stores the ID of the network (as
obtained via `net_version`).
Generally we shouldn't be using the network ID for anything, as it has
been completely replaced by chain ID, which all custom RPC endpoints
have been required to support for over a year now. However, as the
network ID is used in various places within the extension codebase,
removing it entirely would be a non-trivial effort. So, minimally, this
commit splits `network` into two stores: `networkId` and
`networkStatus`. But it also expands the concept of network status.
Previously, the network was in one of two states: "loading" and
"not-loading". But now it can be in one of four states:
- `available`: The network is able to receive and respond to requests.
- `unavailable`: The network is not able to receive and respond to
requests for unknown reasons.
- `blocked`: The network is actively blocking requests based on the
user's geolocation. (This is specific to Infura.)
- `unknown`: We don't know whether the network can receive and respond
to requests, either because we haven't checked or we tried to check
and were unsuccessful.
This commit also changes how the network status is determined —
specifically, how many requests are used to determine that status, when
they occur, and whether they are awaited. Previously, the network
controller would make 2 to 3 requests during the course of running
`lookupNetwork`.
* First, if it was an Infura network, it would make a request for
`eth_blockNumber` to determine whether Infura was blocking requests or
not, then emit an appropriate event. This operation was not awaited.
* Then, regardless of the network, it would fetch the network ID via
`net_version`. This operation was awaited.
* Finally, regardless of the network, it would fetch the latest block
via `eth_getBlockByNumber`, then use the result to determine whether
the network supported EIP-1559. This operation was awaited.
Now:
* One fewer request is made, specifically `eth_blockNumber`, as we don't
need to make an extra request to determine whether Infura is blocking
requests; we can reuse `eth_getBlockByNumber`;
* All requests are awaited, which makes `lookupNetwork` run fully
in-band instead of partially out-of-band; and
* Both requests for `net_version` and `eth_getBlockByNumber` are
performed in parallel to make `lookupNetwork` run slightly faster.
Currently, the network controller notifies consumers about events by
emitting them directly from the controller. In order to migrate the
controller to the core repo, where controllers use the BaseControllerV2
interface, events should be emitted via a messenger object.
This commit updates the network controller to use a messenger, and then
updates all of the controllers that listen for network events to use the
messenger as well.
* added the rest of the sev1 warnings to getSnapInstallWarnings
* added and updated translations
* Updated getSnapInstallWarnings to include warnings for all weight-1 permissions
* Updated snap install warning and css according to designs
* fix snaps tests
* fixed alignment/spacing
* updated e2e tests to click through the newly displayed public key access warning
* lint fix
* fixed update snap test
* refactored getSnapInstallWarnings, moved logic to PERMISSION_DESCRIPTIONS
* fix logic to account for objects & arrays
* update function description
* add missing properties to ethereum provider description
* moved id and message to baseDescription to fix error
* add optional chaining to fix undefined error
* more optional chaining
* more optional chaining