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mirror of https://github.com/kremalicious/metamask-extension.git synced 2024-11-22 18:00:18 +01:00
metamask-extension/development/build/index.js

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#!/usr/bin/env node
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
//
// build task definitions
//
// run any task with "yarn build ${taskName}"
//
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
const path = require('path');
const livereload = require('gulp-livereload');
const yargs = require('yargs/yargs');
const { hideBin } = require('yargs/helpers');
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
const { sync: globby } = require('globby');
const lavapack = require('@lavamoat/lavapack');
const { getVersion } = require('../lib/get-version');
const { BuildType, BuildTypeInheritance } = require('../lib/build-type');
const { TASKS, ENVIRONMENT } = require('./constants');
2020-11-03 00:41:28 +01:00
const {
createTask,
composeSeries,
composeParallel,
runTask,
} = require('./task');
const createManifestTasks = require('./manifest');
const createScriptTasks = require('./scripts');
const createStyleTasks = require('./styles');
const createStaticAssetTasks = require('./static');
const createEtcTasks = require('./etc');
const { getBrowserVersionMap, getEnvironment } = require('./utils');
const { getConfig, getProductionConfig } = require('./config');
const { BUILD_TARGETS } = require('./constants');
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
// Packages required dynamically via browserify configuration in dependencies
// Required for LavaMoat policy generation
require('loose-envify');
require('globalthis');
require('@babel/preset-env');
require('@babel/preset-react');
Add TypeScript to the build system (#13489) This commit modifies the build system so that TypeScript files can be transpiled into ES5 just like JavaScript files. Note that this commit does NOT change the build system to run TypeScript files through the TypeScript compiler. In other words, no files will be type-checked at the build stage, as we expect type-checking to be handled elsewhere (live, via your editor integration with `tsserver`, and before a PR is merged, via `yarn lint`). Rather, we merely instruct Babel to strip TypeScript-specific syntax from any files that have it, as if those files had been written using JavaScript syntax alone. Why take this approach? Because it prevents the build process from being negatively impacted with respect to performance (as TypeScript takes a significant amount of time to run). It's worth noting the downside of this approach: because we aren't running files through TypeScript, but relying on Babel's [TypeScript transform][1] to identify TypeScript syntax, this transform has to keep up with any syntax changes that TypeScript adds in the future. In fact there are a few syntactical forms that Babel already does not recognize. These forms are rare or are deprecated by TypeScript, so I don't consider them to be a blocker, but it's worth noting just in case it comes up later. Also, any settings we place in `tsconfig.json` will be completely ignored by Babel. Again, this isn't a blocker because there are some analogs for the most important settings reflected in the options we can pass to the transform. These and other caveats are detailed in the [documentation for the transform][2]. [1]: https://babeljs.io/docs/en/babel-plugin-transform-typescript [2]: https://babeljs.io/docs/en/babel-plugin-transform-typescript#caveats
2022-03-29 00:33:40 +02:00
require('@babel/preset-typescript');
require('@babel/core');
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
// ESLint-related
require('@babel/eslint-parser');
require('@babel/eslint-plugin');
require('@metamask/eslint-config');
require('@metamask/eslint-config-nodejs');
require('@typescript-eslint/parser');
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
require('eslint');
require('eslint-config-prettier');
require('eslint-import-resolver-node');
require('eslint-import-resolver-typescript');
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
require('eslint-plugin-import');
require('eslint-plugin-jsdoc');
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
require('eslint-plugin-node');
require('eslint-plugin-prettier');
require('eslint-plugin-react');
require('eslint-plugin-react-hooks');
require('eslint-plugin-jest');
defineAndRunBuildTasks().catch((error) => {
console.error(error.stack || error);
process.exitCode = 1;
});
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
async function defineAndRunBuildTasks() {
const {
applyLavaMoat,
buildType,
entryTask,
isLavaMoat,
policyOnly,
shouldIncludeLockdown,
shouldIncludeSnow,
shouldLintFenceFiles,
skipStats,
version,
} = await parseArgv();
// scuttle on production/tests environment only
const shouldScuttle = ['dist', 'prod', 'test'].includes(entryTask);
console.log(
`Building lavamoat runtime file`,
`(scuttling is ${shouldScuttle ? 'on' : 'off'})`,
);
// build lavamoat runtime file
await lavapack.buildRuntime({
scuttleGlobalThis: applyLavaMoat && shouldScuttle,
scuttleGlobalThisExceptions: [
// globals used by different mm deps outside of lm compartment
'toString',
'getComputedStyle',
'addEventListener',
'removeEventListener',
'ShadowRoot',
'HTMLElement',
'Element',
'pageXOffset',
'pageYOffset',
'visualViewport',
'Reflect',
'Set',
'Object',
'navigator',
'harden',
'console',
'Image', // Used by browser to generate notifications
// globals chrome driver needs to function (test env)
/cdc_[a-zA-Z0-9]+_[a-zA-Z]+/iu,
'performance',
'parseFloat',
'innerWidth',
'innerHeight',
'Symbol',
'Math',
'DOMRect',
'Number',
'Array',
'crypto',
'Function',
'Uint8Array',
'String',
'Promise',
// globals sentry needs to function
'__SENTRY__',
'appState',
'extra',
'stateHooks',
'sentryHooks',
'sentry',
],
});
const browserPlatforms = ['firefox', 'chrome'];
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
const browserVersionMap = getBrowserVersionMap(browserPlatforms, version);
2021-09-08 22:08:23 +02:00
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
const ignoredFiles = getIgnoredFiles(buildType);
const staticTasks = createStaticAssetTasks({
livereload,
browserPlatforms,
shouldIncludeLockdown,
shouldIncludeSnow,
buildType,
2021-09-08 22:08:23 +02:00
});
2021-09-08 22:08:23 +02:00
const manifestTasks = createManifestTasks({
browserPlatforms,
browserVersionMap,
buildType,
applyLavaMoat,
shouldIncludeSnow,
entryTask,
});
const styleTasks = createStyleTasks({ livereload });
2021-09-08 22:08:23 +02:00
const scriptTasks = createScriptTasks({
applyLavaMoat,
2021-09-08 22:08:23 +02:00
browserPlatforms,
buildType,
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
ignoredFiles,
isLavaMoat,
livereload,
policyOnly,
shouldLintFenceFiles,
version,
2021-09-08 22:08:23 +02:00
});
2020-11-03 00:41:28 +01:00
const { clean, reload, zip } = createEtcTasks({
livereload,
browserPlatforms,
buildType,
version,
});
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// build for development (livereload)
createTask(
TASKS.DEV,
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
composeSeries(
clean,
styleTasks.dev,
composeParallel(
scriptTasks.dev,
staticTasks.dev,
manifestTasks.dev,
reload,
),
),
);
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// build for test development (livereload)
createTask(
TASKS.TEST_DEV,
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
composeSeries(
clean,
styleTasks.dev,
composeParallel(
scriptTasks.testDev,
staticTasks.dev,
manifestTasks.testDev,
reload,
),
),
);
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// build production-like distributable build
createTask(
TASKS.DIST,
composeSeries(
clean,
styleTasks.prod,
composeParallel(scriptTasks.dist, staticTasks.prod, manifestTasks.prod),
zip,
),
);
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// build for prod release
createTask(
TASKS.PROD,
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
composeSeries(
clean,
styleTasks.prod,
2020-11-03 00:41:28 +01:00
composeParallel(scriptTasks.prod, staticTasks.prod, manifestTasks.prod),
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
zip,
),
);
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// build just production scripts, for LavaMoat policy generation purposes
createTask(TASKS.SCRIPTS_DIST, scriptTasks.dist);
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// build for CI testing
createTask(
TASKS.TEST,
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
composeSeries(
clean,
styleTasks.prod,
2020-11-03 00:41:28 +01:00
composeParallel(scriptTasks.test, staticTasks.prod, manifestTasks.test),
zip,
),
);
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
// special build for minimal CI testing
createTask(TASKS.styles, styleTasks.prod);
// Finally, start the build process by running the entry task.
await runTask(entryTask, { skipStats });
}
async function parseArgv() {
const { argv } = yargs(hideBin(process.argv))
.usage('$0 <task> [options]', 'Build the MetaMask extension.', (_yargs) =>
_yargs
.positional('task', {
description: `The task to run. There are a number of main tasks, each of which calls other tasks internally. The main tasks are:
dev: Create an unoptimized, live-reloading build for local development.
dist: Create an optimized production-like for a non-production environment.
prod: Create an optimized build for a production environment.
test: Create an optimized build for running e2e tests.
testDev: Create an unoptimized, live-reloading build for debugging e2e tests.`,
type: 'string',
})
.option('apply-lavamoat', {
default: true,
description:
'Whether to use LavaMoat. Setting this to `false` can be useful during development if you want to handle LavaMoat errors later.',
type: 'boolean',
})
.option('build-type', {
default: BuildType.main,
description: 'The type of build to create.',
choices: Object.keys(BuildType),
})
.option('build-version', {
default: 0,
description:
'The build version. This is set only for non-main build types. The build version is used in the "prerelease" segment of the extension version, e.g. `[major].[minor].[patch]-[build-type].[build-version]`',
type: 'number',
})
.option('lint-fence-files', {
description:
'Whether files with code fences should be linted after fences have been removed. The build will fail if linting fails. This defaults to `false` if the entry task is `dev` or `testDev`. Otherwise this defaults to `true`.',
type: 'boolean',
})
.option('lockdown', {
default: true,
description:
'Whether to include SES lockdown files in the extension bundle. Setting this to `false` can be useful during development if you want to handle lockdown errors later.',
type: 'boolean',
})
.option('snow', {
default: true,
description:
'Whether to include Snow files in the extension bundle. Setting this to `false` can be useful during development if you want to handle Snow errors later.',
type: 'boolean',
})
.option('policy-only', {
default: false,
description:
'Stop the build after generating the LavaMoat policy, skipping any writes to disk other than the LavaMoat policy itself.',
type: 'boolean',
})
.option('skip-stats', {
default: false,
description:
'Whether to skip logging the time to completion for each task to the console. This is meant primarily for internal use, to prevent duplicate logging.',
hidden: true,
type: 'boolean',
})
.check((args) => {
if (!Number.isInteger(args.buildVersion)) {
throw new Error(
`Expected integer for 'build-version', got '${args.buildVersion}'`,
);
} else if (!Object.values(TASKS).includes(args.task)) {
throw new Error(`Invalid task: '${args.task}'`);
}
return true;
}),
)
// TODO: Enable `.strict()` after this issue is resolved: https://github.com/LavaMoat/LavaMoat/issues/344
.help('help');
const {
applyLavamoat: applyLavaMoat,
buildType,
buildVersion,
lintFenceFiles,
lockdown,
snow,
policyOnly,
skipStats,
task,
} = argv;
// Manually default this to `false` for dev builds only.
const shouldLintFenceFiles = lintFenceFiles ?? !/dev/iu.test(task);
const version = getVersion(buildType, buildVersion);
const highLevelTasks = Object.values(BUILD_TARGETS);
if (highLevelTasks.includes(task)) {
const environment = getEnvironment({ buildTarget: task });
if (environment === ENVIRONMENT.PRODUCTION) {
// Output ignored, this is only called to ensure config is validated
await getProductionConfig(buildType);
} else {
// Output ignored, this is only called to ensure config is validated
await getConfig();
}
}
return {
applyLavaMoat,
buildType,
entryTask: task,
isLavaMoat: process.argv[0].includes('lavamoat'),
policyOnly,
shouldIncludeLockdown: lockdown,
shouldIncludeSnow: snow,
shouldLintFenceFiles,
skipStats,
version,
};
Build system refactor (#8140) * build - start static asset task cleanup * build - simplify manifest tasks * build - refactor + rename some tasks * build - various cleanups * manifest - fix ref from controller * build - drop gulp for simple async tasks * build - breakout gulpfile into multiple files * build - rename some tasks * build - use task fn refs instead of string names * build - bundle all scripts first, except for contentscript * build - improve task timeline * deps - update lock * build - improve task time printout * build/scripts - remove intermediate named task * build - use 'yarn build' for task entry points * build - properly run tasks via runTask for timeline display * development/announcer - fix manifest path + clean * build - lint fix * build - make all defined tasks possible entry points * build/task - properly report errors during task * ci - fix sesify/lavamoat-viz build command * build/scripts - run each bundle in separate processes * lint fix * build - forward childProcess logs to console * build/task - fix parallel/series stream end event * build/scripts refactor contentscript+inpage into a single task * build/static - use the fs for 150x speedup zomg * lint fix * build/static - fix css copy * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/scripts.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/index.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * deps - remove redundant mkdirp * deps - remove unused pumpify * deps - remove redundant merge-deep * deps - prefer is-stream of isstream * deps - remove clone for lodash.cloneDeep * clean - remove commented code * build/static - use fs.copy + fast-glob instead of linux cp for better platform support * build/manifest - standardize task naming * build/display - clean - remove unused code * bugfix - fix fs.promises import * build - create "clean" as named task for use as entrypoint * build/static - fix for copying dirs * Update development/build/task.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/display.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build - use task refs, tasks only return promises not streams, etc * lint fi bad merge + lint * build - one last cleanup + refactor * build - add comments introducing file * build/manifest - fix bug + subtasks dont beed to be named * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * build/task - remove unused fn * Update package.json Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> * Update development/build/styles.js Co-Authored-By: Mark Stacey <markjstacey@gmail.com> Co-authored-by: Mark Stacey <markjstacey@gmail.com>
2020-03-09 01:55:02 +01:00
}
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
/**
* Gets the files to be ignored by the current build, if any.
*
* @param {string} currentBuildType - The type of the current build.
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
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* @returns {string[] | null} The array of files to be ignored by the current
* build, or `null` if no files are to be ignored.
*/
function getIgnoredFiles(currentBuildType) {
const inheritedBuildTypes = BuildTypeInheritance[currentBuildType] || [];
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
2021-11-02 04:20:31 +01:00
const excludedFiles = Object.values(BuildType)
// This filter removes "main" and the current build type. The files of any
// build types that remain in the array will be excluded. "main" is the
// default build type, and has no files that are excluded from other builds.
.filter(
(buildType) =>
buildType !== BuildType.main &&
buildType !== currentBuildType &&
!inheritedBuildTypes.includes(buildType),
Exclude files from builds by build type (#12521) This PR enables the exclusion of JavaScript and JSON source by `buildType`, and enables the running of `eslint` under LavaMoat. 80-90% of the changes in this PR are `.patch` files and LavaMoat policy additions. The file exclusion is designed to work in conjunction with our code fencing. If you forget to fence an import statement of an excluded file, the application will now error on boot. **This PR commits us to a particular naming convention for files intended only for certain builds.** Continue reading for details. ### Code Fencing and ESLint When a file is modified by the code fencing transform, we run ESLint on it to ensure that we fail early for syntax-related issues. This PR adds the first code fences that will be actually be removed in production builds. As a consequence, this was also the first time we attempted to run ESLint under LavaMoat. Making that work required a lot of manual labor because of ESLint's use of dynamic imports, but the manual changes necessary were ultimately quite minor. ### File Exclusion For all builds, any file in `app/`, `shared/` or `ui/` in a sub-directory matching `**/${otherBuildType}/**` (where `otherBuildType` is any build type except `main`) will be added to the list of excluded files, regardless of its file extension. For example, if we want to add one or more pages to the UI settings in Flask, we'd create the folder `ui/pages/settings/flask`, add any necessary files or sub-folders there, and fence the import statements for anything in that folder. If we wanted the same thing for Beta, we would name the directory `ui/pages/settings/beta`. As it happens, we already organize some of our source files in this way, namely the logo JSON for Beta and Flask builds. See `ui/helpers/utils/build-types.js` to see how this works in practice. Because the list of ignored filed is only passed to `browserify.exclude()`, any files not bundled by `browserify` will be ignored. For our purposes, this is mostly relevant for `.scss`. Since we don't have anything like code fencing for SCSS, we'll have to consider how to handle our styles separately.
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)
// Compute globs targeting files for exclusion for each excluded build
// type.
.reduce((excludedGlobs, excludedBuildType) => {
return excludedGlobs.concat([
`../../app/**/${excludedBuildType}/**`,
`../../shared/**/${excludedBuildType}/**`,
`../../ui/**/${excludedBuildType}/**`,
]);
}, [])
// This creates absolute paths of the form:
// PATH_TO_REPOSITORY_ROOT/app/**/${excludedBuildType}/**
.map((pathGlob) => path.resolve(__dirname, pathGlob));
return globby(excludedFiles);
}