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mirror of https://github.com/ascribe/onion.git synced 2024-06-30 21:52:08 +02:00
onion/js/components/ascribe_forms/property.js
Brett Sun adf0d411d6 Fetch piece data in AdditionalDetailForm
Although this moves state further down the hierarchy, it allows the
AdditionalDataForm to be used more easily. Parent components would
otherwise have to have the piece prop carried down through multiple
levels or create a makeshift object.
2015-11-05 11:56:17 +01:00

273 lines
8.3 KiB
JavaScript

'use strict';
import React from 'react';
import ReactAddons from 'react/addons';
import OverlayTrigger from 'react-bootstrap/lib/OverlayTrigger';
import Tooltip from 'react-bootstrap/lib/Tooltip';
import AppConstants from '../../constants/application_constants';
import { mergeOptions } from '../../utils/general_utils';
let Property = React.createClass({
propTypes: {
hidden: React.PropTypes.bool,
editable: React.PropTypes.bool,
// If we want Form to have a different value for disabled as Property has one for
// editable, we need to set overrideForm to true, as it will then override Form's
// disabled value for individual Properties
overrideForm: React.PropTypes.bool,
tooltip: React.PropTypes.element,
label: React.PropTypes.string,
value: React.PropTypes.oneOfType([
React.PropTypes.string,
React.PropTypes.element
]),
footer: React.PropTypes.element,
handleChange: React.PropTypes.func,
ignoreFocus: React.PropTypes.bool,
name: React.PropTypes.oneOfType([
React.PropTypes.string,
React.PropTypes.number
]).isRequired,
className: React.PropTypes.string,
onClick: React.PropTypes.func,
onChange: React.PropTypes.func,
onBlur: React.PropTypes.func,
children: React.PropTypes.oneOfType([
React.PropTypes.arrayOf(React.PropTypes.element),
React.PropTypes.element
]),
style: React.PropTypes.object
},
getDefaultProps() {
return {
editable: true,
hidden: false,
className: ''
};
},
getInitialState() {
return {
// Please don't confuse initialValue with react's defaultValue.
// initialValue is set by us to ensure that a user can reset a specific
// property (after editing) to its initial value
initialValue: null,
value: null,
isFocused: false,
errors: null
};
},
componentWillReceiveProps() {
let childInput = this.refs.input;
// In order to set this.state.value from another component
// the state of value should only be set if its not undefined and
// actually references something
if(childInput && typeof childInput.getDOMNode().value !== 'undefined') {
this.setState({
value: childInput.getDOMNode().value
});
// When implementing custom input components, their value isn't exposed like the one
// from native HTML elements.
// To enable developers to create input elements, they can expose a property called value
// in their state that will be picked up by property.js
} else if(childInput.state && typeof childInput.state.value !== 'undefined') {
this.setState({
value: childInput.state.value
});
}
if(!this.state.initialValue && childInput.props.defaultValue) {
this.setState({
initialValue: childInput.props.defaultValue
});
}
},
reset() {
let input = this.refs.input;
// maybe do reset by reload instead of front end state?
this.setState({value: this.state.initialValue});
if(input.state && input.state.value) {
// resets the value of a custom react component input
input.state.value = this.state.initialValue;
}
// For some reason, if we set the value of a non HTML element (but a custom input),
// after a reset, the value will be be propagated to this component.
//
// Therefore we have to make sure only to reset the initial value
// of HTML inputs (which we determine by checking if there 'type' attribute matches
// the ones included in AppConstants.possibleInputTypes).
let inputDOMNode = input.getDOMNode();
if(inputDOMNode.type && typeof inputDOMNode.type === 'string' &&
AppConstants.possibleInputTypes.indexOf(inputDOMNode.type.toLowerCase()) > -1) {
inputDOMNode.value = this.state.initialValue;
}
// For some inputs, reseting state.value is not enough to visually reset the
// component.
//
// So if the input actually needs a visual reset, it needs to implement
// a dedicated reset method.
if(typeof input.reset === 'function') {
input.reset();
}
},
handleChange(event) {
this.props.handleChange(event);
if (typeof this.props.onChange === 'function') {
this.props.onChange(event);
}
this.setState({value: event.target.value});
},
handleFocus() {
// if ignoreFocus (bool) is defined, then just ignore focusing on
// the property and input
if(this.props.ignoreFocus) {
return;
}
// if onClick is defined from the outside,
// just call it
if(typeof this.props.onClick === 'function') {
this.props.onClick();
}
// skip the focus of non-input elements
let nonInputHTMLElements = ['pre', 'div'];
if (this.refs.input &&
nonInputHTMLElements.indexOf(this.refs.input.getDOMNode().nodeName.toLowerCase()) > -1 ) {
return;
}
this.refs.input.getDOMNode().focus();
this.setState({
isFocused: true
});
},
handleBlur(event) {
this.setState({
isFocused: false
});
if(typeof this.props.onBlur === 'function') {
this.props.onBlur(event);
}
},
handleSuccess(){
this.setState({
isFocused: false,
errors: null,
// also update initialValue in case of the user updating and canceling its actions again
initialValue: this.refs.input.getDOMNode().value
});
},
setErrors(errors){
this.setState({
errors: errors.map((error) => {
return <span className="pull-right" key={error}>{error}</span>;
})
});
},
clearErrors(){
this.setState({errors: null});
},
getClassName() {
if(this.props.hidden){
return 'is-hidden';
}
if(!this.props.editable){
return 'is-fixed';
}
if (this.state.errors){
return 'is-error';
}
if(this.state.isFocused) {
return 'is-focused';
} else {
return '';
}
},
renderChildren(style) {
return ReactAddons.Children.map(this.props.children, (child) => {
return ReactAddons.addons.cloneWithProps(child, {
style,
onChange: this.handleChange,
onFocus: this.handleFocus,
onBlur: this.handleBlur,
disabled: !this.props.editable,
ref: 'input',
name: this.props.name
});
});
},
render() {
let footer = null;
let tooltip = <span/>;
let style = this.props.style ? mergeOptions({}, this.props.style) : {};
if(this.props.tooltip){
tooltip = (
<Tooltip>
{this.props.tooltip}
</Tooltip>);
}
if(this.props.footer){
footer = (
<div className="ascribe-property-footer">
{this.props.footer}
</div>);
}
if(!this.props.editable) {
style.cursor = 'not-allowed';
}
return (
<div
className={'ascribe-property-wrapper ' + this.getClassName()}
onClick={this.handleFocus}
style={style}>
<OverlayTrigger
delay={500}
placement="top"
overlay={tooltip}>
<div className={'ascribe-property ' + this.props.className}>
{this.state.errors}
<span>{this.props.label}</span>
{this.renderChildren(style)}
{footer}
</div>
</OverlayTrigger>
</div>
);
}
});
export default Property;