(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 8 && documentMode <= 11) ) ); /** * Opera <= 12 includes TextEvent in window, but does not fire * text input events. Rely on keypress instead. */ function isPresto() { var opera = window.opera; return ( typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12 ); } var SPACEBAR_CODE = 32; var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); var topLevelTypes = EventConstants.topLevelTypes; // Events and their corresponding property names. var eventTypes = { beforeInput: { phasedRegistrationNames: { bubbled: keyOf({onBeforeInput: null}), captured: keyOf({onBeforeInputCapture: null}) }, dependencies: [ topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste ] }, compositionEnd: { phasedRegistrationNames: { bubbled: keyOf({onCompositionEnd: null}), captured: keyOf({onCompositionEndCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] }, compositionStart: { phasedRegistrationNames: { bubbled: keyOf({onCompositionStart: null}), captured: keyOf({onCompositionStartCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] }, compositionUpdate: { phasedRegistrationNames: { bubbled: keyOf({onCompositionUpdate: null}), captured: keyOf({onCompositionUpdateCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] } }; // Track whether we've ever handled a keypress on the space key. var hasSpaceKeypress = false; /** * Return whether a native keypress event is assumed to be a command. * This is required because Firefox fires `keypress` events for key commands * (cut, copy, select-all, etc.) even though no character is inserted. */ function isKeypressCommand(nativeEvent) { return ( (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. !(nativeEvent.ctrlKey && nativeEvent.altKey) ); } /** * Translate native top level events into event types. * * @param {string} topLevelType * @return {object} */ function getCompositionEventType(topLevelType) { switch (topLevelType) { case topLevelTypes.topCompositionStart: return eventTypes.compositionStart; case topLevelTypes.topCompositionEnd: return eventTypes.compositionEnd; case topLevelTypes.topCompositionUpdate: return eventTypes.compositionUpdate; } } /** * Does our fallback best-guess model think this event signifies that * composition has begun? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionStart(topLevelType, nativeEvent) { return ( topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE ); } /** * Does our fallback mode think that this event is the end of composition? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionEnd(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topKeyUp: // Command keys insert or clear IME input. return (END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1); case topLevelTypes.topKeyDown: // Expect IME keyCode on each keydown. If we get any other // code we must have exited earlier. return (nativeEvent.keyCode !== START_KEYCODE); case topLevelTypes.topKeyPress: case topLevelTypes.topMouseDown: case topLevelTypes.topBlur: // Events are not possible without cancelling IME. return true; default: return false; } } /** * Google Input Tools provides composition data via a CustomEvent, * with the `data` property populated in the `detail` object. If this * is available on the event object, use it. If not, this is a plain * composition event and we have nothing special to extract. * * @param {object} nativeEvent * @return {?string} */ function getDataFromCustomEvent(nativeEvent) { var detail = nativeEvent.detail; if (typeof detail === 'object' && 'data' in detail) { return detail.data; } return null; } // Track the current IME composition fallback object, if any. var currentComposition = null; /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {?object} A SyntheticCompositionEvent. */ function extractCompositionEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) { var eventType; var fallbackData; if (canUseCompositionEvent) { eventType = getCompositionEventType(topLevelType); } else if (!currentComposition) { if (isFallbackCompositionStart(topLevelType, nativeEvent)) { eventType = eventTypes.compositionStart; } } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) { eventType = eventTypes.compositionEnd; } if (!eventType) { return null; } if (useFallbackCompositionData) { // The current composition is stored statically and must not be // overwritten while composition continues. if (!currentComposition && eventType === eventTypes.compositionStart) { currentComposition = FallbackCompositionState.getPooled(topLevelTarget); } else if (eventType === eventTypes.compositionEnd) { if (currentComposition) { fallbackData = currentComposition.getData(); } } } var event = SyntheticCompositionEvent.getPooled( eventType, topLevelTargetID, nativeEvent ); if (fallbackData) { // Inject data generated from fallback path into the synthetic event. // This matches the property of native CompositionEventInterface. event.data = fallbackData; } else { var customData = getDataFromCustomEvent(nativeEvent); if (customData !== null) { event.data = customData; } } EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The string corresponding to this `beforeInput` event. */ function getNativeBeforeInputChars(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topCompositionEnd: return getDataFromCustomEvent(nativeEvent); case topLevelTypes.topKeyPress: /** * If native `textInput` events are available, our goal is to make * use of them. However, there is a special case: the spacebar key. * In Webkit, preventing default on a spacebar `textInput` event * cancels character insertion, but it *also* causes the browser * to fall back to its default spacebar behavior of scrolling the * page. * * Tracking at: * https://code.google.com/p/chromium/issues/detail?id=355103 * * To avoid this issue, use the keypress event as if no `textInput` * event is available. */ var which = nativeEvent.which; if (which !== SPACEBAR_CODE) { return null; } hasSpaceKeypress = true; return SPACEBAR_CHAR; case topLevelTypes.topTextInput: // Record the characters to be added to the DOM. var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled // it at the keypress level and bail immediately. Android Chrome // doesn't give us keycodes, so we need to blacklist it. if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { return null; } return chars; default: // For other native event types, do nothing. return null; } } /** * For browsers that do not provide the `textInput` event, extract the * appropriate string to use for SyntheticInputEvent. * * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The fallback string for this `beforeInput` event. */ function getFallbackBeforeInputChars(topLevelType, nativeEvent) { // If we are currently composing (IME) and using a fallback to do so, // try to extract the composed characters from the fallback object. if (currentComposition) { if ( topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent) ) { var chars = currentComposition.getData(); FallbackCompositionState.release(currentComposition); currentComposition = null; return chars; } return null; } switch (topLevelType) { case topLevelTypes.topPaste: // If a paste event occurs after a keypress, throw out the input // chars. Paste events should not lead to BeforeInput events. return null; case topLevelTypes.topKeyPress: /** * As of v27, Firefox may fire keypress events even when no character * will be inserted. A few possibilities: * * - `which` is `0`. Arrow keys, Esc key, etc. * * - `which` is the pressed key code, but no char is available. * Ex: 'AltGr + d` in Polish. There is no modified character for * this key combination and no character is inserted into the * document, but FF fires the keypress for char code `100` anyway. * No `input` event will occur. * * - `which` is the pressed key code, but a command combination is * being used. Ex: `Cmd+C`. No character is inserted, and no * `input` event will occur. */ if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { return String.fromCharCode(nativeEvent.which); } return null; case topLevelTypes.topCompositionEnd: return useFallbackCompositionData ? null : nativeEvent.data; default: return null; } } /** * Extract a SyntheticInputEvent for `beforeInput`, based on either native * `textInput` or fallback behavior. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {?object} A SyntheticInputEvent. */ function extractBeforeInputEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) { var chars; if (canUseTextInputEvent) { chars = getNativeBeforeInputChars(topLevelType, nativeEvent); } else { chars = getFallbackBeforeInputChars(topLevelType, nativeEvent); } // If no characters are being inserted, no BeforeInput event should // be fired. if (!chars) { return null; } var event = SyntheticInputEvent.getPooled( eventTypes.beforeInput, topLevelTargetID, nativeEvent ); event.data = chars; EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * Create an `onBeforeInput` event to match * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. * * This event plugin is based on the native `textInput` event * available in Chrome, Safari, Opera, and IE. This event fires after * `onKeyPress` and `onCompositionEnd`, but before `onInput`. * * `beforeInput` is spec'd but not implemented in any browsers, and * the `input` event does not provide any useful information about what has * actually been added, contrary to the spec. Thus, `textInput` is the best * available event to identify the characters that have actually been inserted * into the target node. * * This plugin is also responsible for emitting `composition` events, thus * allowing us to share composition fallback code for both `beforeInput` and * `composition` event types. */ var BeforeInputEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) { return [ extractCompositionEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ), extractBeforeInputEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) ]; } }; module.exports = BeforeInputEventPlugin; },{"./EventConstants":15,"./EventPropagators":20,"./ExecutionEnvironment":21,"./FallbackCompositionState":22,"./SyntheticCompositionEvent":94,"./SyntheticInputEvent":98,"./keyOf":142}],4:[function(require,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSProperty */ 'use strict'; /** * CSS properties which accept numbers but are not in units of "px". */ var isUnitlessNumber = { boxFlex: true, boxFlexGroup: true, columnCount: true, flex: true, flexGrow: true, flexPositive: true, flexShrink: true, flexNegative: true, fontWeight: true, lineClamp: true, lineHeight: true, opacity: true, order: true, orphans: true, widows: true, zIndex: true, zoom: true, // SVG-related properties fillOpacity: true, strokeDashoffset: true, strokeOpacity: true, strokeWidth: true }; /** * @param {string} prefix vendor-specific prefix, eg: Webkit * @param {string} key style name, eg: transitionDuration * @return {string} style name prefixed with `prefix`, properly camelCased, eg: * WebkitTransitionDuration */ function prefixKey(prefix, key) { return prefix + key.charAt(0).toUpperCase() + key.substring(1); } /** * Support style names that may come passed in prefixed by adding permutations * of vendor prefixes. */ var prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an // infinite loop, because it iterates over the newly added props too. Object.keys(isUnitlessNumber).forEach(function(prop) { prefixes.forEach(function(prefix) { isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; }); }); /** * Most style properties can be unset by doing .style[prop] = '' but IE8 * doesn't like doing that with shorthand properties so for the properties that * IE8 breaks on, which are listed here, we instead unset each of the * individual properties. See http://bugs.jquery.com/ticket/12385. * The 4-value 'clock' properties like margin, padding, border-width seem to * behave without any problems. Curiously, list-style works too without any * special prodding. */ var shorthandPropertyExpansions = { background: { backgroundImage: true, backgroundPosition: true, backgroundRepeat: true, backgroundColor: true }, border: { borderWidth: true, borderStyle: true, borderColor: true }, borderBottom: { borderBottomWidth: true, borderBottomStyle: true, borderBottomColor: true }, borderLeft: { borderLeftWidth: true, borderLeftStyle: true, borderLeftColor: true }, borderRight: { borderRightWidth: true, borderRightStyle: true, borderRightColor: true }, borderTop: { borderTopWidth: true, borderTopStyle: true, borderTopColor: true }, font: { fontStyle: true, fontVariant: true, fontWeight: true, fontSize: true, lineHeight: true, fontFamily: true } }; var CSSProperty = { isUnitlessNumber: isUnitlessNumber, shorthandPropertyExpansions: shorthandPropertyExpansions }; module.exports = CSSProperty; },{}],5:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSPropertyOperations * @typechecks static-only */ 'use strict'; var CSSProperty = require("./CSSProperty"); var ExecutionEnvironment = require("./ExecutionEnvironment"); var camelizeStyleName = require("./camelizeStyleName"); var dangerousStyleValue = require("./dangerousStyleValue"); var hyphenateStyleName = require("./hyphenateStyleName"); var memoizeStringOnly = require("./memoizeStringOnly"); var warning = require("./warning"); var processStyleName = memoizeStringOnly(function(styleName) { return hyphenateStyleName(styleName); }); var styleFloatAccessor = 'cssFloat'; if (ExecutionEnvironment.canUseDOM) { // IE8 only supports accessing cssFloat (standard) as styleFloat if (document.documentElement.style.cssFloat === undefined) { styleFloatAccessor = 'styleFloat'; } } if ("production" !== process.env.NODE_ENV) { // 'msTransform' is correct, but the other prefixes should be capitalized var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/; // style values shouldn't contain a semicolon var badStyleValueWithSemicolonPattern = /;\s*$/; var warnedStyleNames = {}; var warnedStyleValues = {}; var warnHyphenatedStyleName = function(name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; ("production" !== process.env.NODE_ENV ? warning( false, 'Unsupported style property %s. Did you mean %s?', name, camelizeStyleName(name) ) : null); }; var warnBadVendoredStyleName = function(name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; ("production" !== process.env.NODE_ENV ? warning( false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1) ) : null); }; var warnStyleValueWithSemicolon = function(name, value) { if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) { return; } warnedStyleValues[value] = true; ("production" !== process.env.NODE_ENV ? warning( false, 'Style property values shouldn\'t contain a semicolon. ' + 'Try "%s: %s" instead.', name, value.replace(badStyleValueWithSemicolonPattern, '') ) : null); }; /** * @param {string} name * @param {*} value */ var warnValidStyle = function(name, value) { if (name.indexOf('-') > -1) { warnHyphenatedStyleName(name); } else if (badVendoredStyleNamePattern.test(name)) { warnBadVendoredStyleName(name); } else if (badStyleValueWithSemicolonPattern.test(value)) { warnStyleValueWithSemicolon(name, value); } }; } /** * Operations for dealing with CSS properties. */ var CSSPropertyOperations = { /** * Serializes a mapping of style properties for use as inline styles: * * > createMarkupForStyles({width: '200px', height: 0}) * "width:200px;height:0;" * * Undefined values are ignored so that declarative programming is easier. * The result should be HTML-escaped before insertion into the DOM. * * @param {object} styles * @return {?string} */ createMarkupForStyles: function(styles) { var serialized = ''; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } var styleValue = styles[styleName]; if ("production" !== process.env.NODE_ENV) { warnValidStyle(styleName, styleValue); } if (styleValue != null) { serialized += processStyleName(styleName) + ':'; serialized += dangerousStyleValue(styleName, styleValue) + ';'; } } return serialized || null; }, /** * Sets the value for multiple styles on a node. If a value is specified as * '' (empty string), the corresponding style property will be unset. * * @param {DOMElement} node * @param {object} styles */ setValueForStyles: function(node, styles) { var style = node.style; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } if ("production" !== process.env.NODE_ENV) { warnValidStyle(styleName, styles[styleName]); } var styleValue = dangerousStyleValue(styleName, styles[styleName]); if (styleName === 'float') { styleName = styleFloatAccessor; } if (styleValue) { style[styleName] = styleValue; } else { var expansion = CSSProperty.shorthandPropertyExpansions[styleName]; if (expansion) { // Shorthand property that IE8 won't like unsetting, so unset each // component to placate it for (var individualStyleName in expansion) { style[individualStyleName] = ''; } } else { style[styleName] = ''; } } } } }; module.exports = CSSPropertyOperations; }).call(this,require('_process')) },{"./CSSProperty":4,"./ExecutionEnvironment":21,"./camelizeStyleName":109,"./dangerousStyleValue":114,"./hyphenateStyleName":134,"./memoizeStringOnly":144,"./warning":155,"_process":157}],6:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CallbackQueue */ 'use strict'; var PooledClass = require("./PooledClass"); var assign = require("./Object.assign"); var invariant = require("./invariant"); /** * A specialized pseudo-event module to help keep track of components waiting to * be notified when their DOM representations are available for use. * * This implements `PooledClass`, so you should never need to instantiate this. * Instead, use `CallbackQueue.getPooled()`. * * @class ReactMountReady * @implements PooledClass * @internal */ function CallbackQueue() { this._callbacks = null; this._contexts = null; } assign(CallbackQueue.prototype, { /** * Enqueues a callback to be invoked when `notifyAll` is invoked. * * @param {function} callback Invoked when `notifyAll` is invoked. * @param {?object} context Context to call `callback` with. * @internal */ enqueue: function(callback, context) { this._callbacks = this._callbacks || []; this._contexts = this._contexts || []; this._callbacks.push(callback); this._contexts.push(context); }, /** * Invokes all enqueued callbacks and clears the queue. This is invoked after * the DOM representation of a component has been created or updated. * * @internal */ notifyAll: function() { var callbacks = this._callbacks; var contexts = this._contexts; if (callbacks) { ("production" !== process.env.NODE_ENV ? invariant( callbacks.length === contexts.length, 'Mismatched list of contexts in callback queue' ) : invariant(callbacks.length === contexts.length)); this._callbacks = null; this._contexts = null; for (var i = 0, l = callbacks.length; i < l; i++) { callbacks[i].call(contexts[i]); } callbacks.length = 0; contexts.length = 0; } }, /** * Resets the internal queue. * * @internal */ reset: function() { this._callbacks = null; this._contexts = null; }, /** * `PooledClass` looks for this. */ destructor: function() { this.reset(); } }); PooledClass.addPoolingTo(CallbackQueue); module.exports = CallbackQueue; }).call(this,require('_process')) },{"./Object.assign":27,"./PooledClass":28,"./invariant":136,"_process":157}],7:[function(require,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ChangeEventPlugin */ 'use strict'; var EventConstants = require("./EventConstants"); var EventPluginHub = require("./EventPluginHub"); var EventPropagators = require("./EventPropagators"); var ExecutionEnvironment = require("./ExecutionEnvironment"); var ReactUpdates = require("./ReactUpdates"); var SyntheticEvent = require("./SyntheticEvent"); var isEventSupported = require("./isEventSupported"); var isTextInputElement = require("./isTextInputElement"); var keyOf = require("./keyOf"); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { change: { phasedRegistrationNames: { bubbled: keyOf({onChange: null}), captured: keyOf({onChangeCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange ] } }; /** * For IE shims */ var activeElement = null; var activeElementID = null; var activeElementValue = null; var activeElementValueProp = null; /** * SECTION: handle `change` event */ function shouldUseChangeEvent(elem) { return ( elem.nodeName === 'SELECT' || (elem.nodeName === 'INPUT' && elem.type === 'file') ); } var doesChangeEventBubble = false; if (ExecutionEnvironment.canUseDOM) { // See `handleChange` comment below doesChangeEventBubble = isEventSupported('change') && ( (!('documentMode' in document) || document.documentMode > 8) ); } function manualDispatchChangeEvent(nativeEvent) { var event = SyntheticEvent.getPooled( eventTypes.change, activeElementID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); // If change and propertychange bubbled, we'd just bind to it like all the // other events and have it go through ReactBrowserEventEmitter. Since it // doesn't, we manually listen for the events and so we have to enqueue and // process the abstract event manually. // // Batching is necessary here in order to ensure that all event handlers run // before the next rerender (including event handlers attached to ancestor // elements instead of directly on the input). Without this, controlled // components don't work properly in conjunction with event bubbling because // the component is rerendered and the value reverted before all the event // handlers can run. See https://github.com/facebook/react/issues/708. ReactUpdates.batchedUpdates(runEventInBatch, event); } function runEventInBatch(event) { EventPluginHub.enqueueEvents(event); EventPluginHub.processEventQueue(); } function startWatchingForChangeEventIE8(target, targetID) { activeElement = target; activeElementID = targetID; activeElement.attachEvent('onchange', manualDispatchChangeEvent); } function stopWatchingForChangeEventIE8() { if (!activeElement) { return; } activeElement.detachEvent('onchange', manualDispatchChangeEvent); activeElement = null; activeElementID = null; } function getTargetIDForChangeEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topChange) { return topLevelTargetID; } } function handleEventsForChangeEventIE8( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForChangeEventIE8(); startWatchingForChangeEventIE8(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForChangeEventIE8(); } } /** * SECTION: handle `input` event */ var isInputEventSupported = false; if (ExecutionEnvironment.canUseDOM) { // IE9 claims to support the input event but fails to trigger it when // deleting text, so we ignore its input events isInputEventSupported = isEventSupported('input') && ( (!('documentMode' in document) || document.documentMode > 9) ); } /** * (For old IE.) Replacement getter/setter for the `value` property that gets * set on the active element. */ var newValueProp = { get: function() { return activeElementValueProp.get.call(this); }, set: function(val) { // Cast to a string so we can do equality checks. activeElementValue = '' + val; activeElementValueProp.set.call(this, val); } }; /** * (For old IE.) Starts tracking propertychange events on the passed-in element * and override the value property so that we can distinguish user events from * value changes in JS. */ function startWatchingForValueChange(target, targetID) { activeElement = target; activeElementID = targetID; activeElementValue = target.value; activeElementValueProp = Object.getOwnPropertyDescriptor( target.constructor.prototype, 'value' ); Object.defineProperty(activeElement, 'value', newValueProp); activeElement.attachEvent('onpropertychange', handlePropertyChange); } /** * (For old IE.) Removes the event listeners from the currently-tracked element, * if any exists. */ function stopWatchingForValueChange() { if (!activeElement) { return; } // delete restores the original property definition delete activeElement.value; activeElement.detachEvent('onpropertychange', handlePropertyChange); activeElement = null; activeElementID = null; activeElementValue = null; activeElementValueProp = null; } /** * (For old IE.) Handles a propertychange event, sending a `change` event if * the value of the active element has changed. */ function handlePropertyChange(nativeEvent) { if (nativeEvent.propertyName !== 'value') { return; } var value = nativeEvent.srcElement.value; if (value === activeElementValue) { return; } activeElementValue = value; manualDispatchChangeEvent(nativeEvent); } /** * If a `change` event should be fired, returns the target's ID. */ function getTargetIDForInputEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topInput) { // In modern browsers (i.e., not IE8 or IE9), the input event is exactly // what we want so fall through here and trigger an abstract event return topLevelTargetID; } } // For IE8 and IE9. function handleEventsForInputEventIE( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // In IE8, we can capture almost all .value changes by adding a // propertychange handler and looking for events with propertyName // equal to 'value' // In IE9, propertychange fires for most input events but is buggy and // doesn't fire when text is deleted, but conveniently, selectionchange // appears to fire in all of the remaining cases so we catch those and // forward the event if the value has changed // In either case, we don't want to call the event handler if the value // is changed from JS so we redefine a setter for `.value` that updates // our activeElementValue variable, allowing us to ignore those changes // // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForValueChange(); startWatchingForValueChange(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForValueChange(); } } // For IE8 and IE9. function getTargetIDForInputEventIE( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) { // On the selectionchange event, the target is just document which isn't // helpful for us so just check activeElement instead. // // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire // propertychange on the first input event after setting `value` from a // script and fires only keydown, keypress, keyup. Catching keyup usually // gets it and catching keydown lets us fire an event for the first // keystroke if user does a key repeat (it'll be a little delayed: right // before the second keystroke). Other input methods (e.g., paste) seem to // fire selectionchange normally. if (activeElement && activeElement.value !== activeElementValue) { activeElementValue = activeElement.value; return activeElementID; } } } /** * SECTION: handle `click` event */ function shouldUseClickEvent(elem) { // Use the `click` event to detect changes to checkbox and radio inputs. // This approach works across all browsers, whereas `change` does not fire // until `blur` in IE8. return ( elem.nodeName === 'INPUT' && (elem.type === 'checkbox' || elem.type === 'radio') ); } function getTargetIDForClickEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topClick) { return topLevelTargetID; } } /** * This plugin creates an `onChange` event that normalizes change events * across form elements. This event fires at a time when it's possible to * change the element's value without seeing a flicker. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - select */ var ChangeEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var getTargetIDFunc, handleEventFunc; if (shouldUseChangeEvent(topLevelTarget)) { if (doesChangeEventBubble) { getTargetIDFunc = getTargetIDForChangeEvent; } else { handleEventFunc = handleEventsForChangeEventIE8; } } else if (isTextInputElement(topLevelTarget)) { if (isInputEventSupported) { getTargetIDFunc = getTargetIDForInputEvent; } else { getTargetIDFunc = getTargetIDForInputEventIE; handleEventFunc = handleEventsForInputEventIE; } } else if (shouldUseClickEvent(topLevelTarget)) { getTargetIDFunc = getTargetIDForClickEvent; } if (getTargetIDFunc) { var targetID = getTargetIDFunc( topLevelType, topLevelTarget, topLevelTargetID ); if (targetID) { var event = SyntheticEvent.getPooled( eventTypes.change, targetID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); return event; } } if (handleEventFunc) { handleEventFunc( topLevelType, topLevelTarget, topLevelTargetID ); } } }; module.exports = ChangeEventPlugin; },{"./EventConstants":15,"./EventPluginHub":17,"./EventPropagators":20,"./ExecutionEnvironment":21,"./ReactUpdates":88,"./SyntheticEvent":96,"./isEventSupported":137,"./isTextInputElement":139,"./keyOf":142}],8:[function(require,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ClientReactRootIndex * @typechecks */ 'use strict'; var nextReactRootIndex = 0; var ClientReactRootIndex = { createReactRootIndex: function() { return nextReactRootIndex++; } }; module.exports = ClientReactRootIndex; },{}],9:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMChildrenOperations * @typechecks static-only */ 'use strict'; var Danger = require("./Danger"); var ReactMultiChildUpdateTypes = require("./ReactMultiChildUpdateTypes"); var setTextContent = require("./setTextContent"); var invariant = require("./invariant"); /** * Inserts `childNode` as a child of `parentNode` at the `index`. * * @param {DOMElement} parentNode Parent node in which to insert. * @param {DOMElement} childNode Child node to insert. * @param {number} index Index at which to insert the child. * @internal */ function insertChildAt(parentNode, childNode, index) { // By exploiting arrays returning `undefined` for an undefined index, we can // rely exclusively on `insertBefore(node, null)` instead of also using // `appendChild(node)`. However, using `undefined` is not allowed by all // browsers so we must replace it with `null`. parentNode.insertBefore( childNode, parentNode.childNodes[index] || null ); } /** * Operations for updating with DOM children. */ var DOMChildrenOperations = { dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup, updateTextContent: setTextContent, /** * Updates a component's children by processing a series of updates. The * update configurations are each expected to have a `parentNode` property. * * @param {array} updates List of update configurations. * @param {array} markupList List of markup strings. * @internal */ processUpdates: function(updates, markupList) { var update; // Mapping from parent IDs to initial child orderings. var initialChildren = null; // List of children that will be moved or removed. var updatedChildren = null; for (var i = 0; i < updates.length; i++) { update = updates[i]; if (update.type === ReactMultiChildUpdateTypes.MOVE_EXISTING || update.type === ReactMultiChildUpdateTypes.REMOVE_NODE) { var updatedIndex = update.fromIndex; var updatedChild = update.parentNode.childNodes[updatedIndex]; var parentID = update.parentID; ("production" !== process.env.NODE_ENV ? invariant( updatedChild, 'processUpdates(): Unable to find child %s of element. This ' + 'probably means the DOM was unexpectedly mutated (e.g., by the ' + 'browser), usually due to forgetting a when using tables, ' + 'nesting tags like
,

, or , or using non-SVG elements ' + 'in an parent. Try inspecting the child nodes of the element ' + 'with React ID `%s`.', updatedIndex, parentID ) : invariant(updatedChild)); initialChildren = initialChildren || {}; initialChildren[parentID] = initialChildren[parentID] || []; initialChildren[parentID][updatedIndex] = updatedChild; updatedChildren = updatedChildren || []; updatedChildren.push(updatedChild); } } var renderedMarkup = Danger.dangerouslyRenderMarkup(markupList); // Remove updated children first so that `toIndex` is consistent. if (updatedChildren) { for (var j = 0; j < updatedChildren.length; j++) { updatedChildren[j].parentNode.removeChild(updatedChildren[j]); } } for (var k = 0; k < updates.length; k++) { update = updates[k]; switch (update.type) { case ReactMultiChildUpdateTypes.INSERT_MARKUP: insertChildAt( update.parentNode, renderedMarkup[update.markupIndex], update.toIndex ); break; case ReactMultiChildUpdateTypes.MOVE_EXISTING: insertChildAt( update.parentNode, initialChildren[update.parentID][update.fromIndex], update.toIndex ); break; case ReactMultiChildUpdateTypes.TEXT_CONTENT: setTextContent( update.parentNode, update.textContent ); break; case ReactMultiChildUpdateTypes.REMOVE_NODE: // Already removed by the for-loop above. break; } } } }; module.exports = DOMChildrenOperations; }).call(this,require('_process')) },{"./Danger":12,"./ReactMultiChildUpdateTypes":73,"./invariant":136,"./setTextContent":150,"_process":157}],10:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMProperty * @typechecks static-only */ /*jslint bitwise: true */ 'use strict'; var invariant = require("./invariant"); function checkMask(value, bitmask) { return (value & bitmask) === bitmask; } var DOMPropertyInjection = { /** * Mapping from normalized, camelcased property names to a configuration that * specifies how the associated DOM property should be accessed or rendered. */ MUST_USE_ATTRIBUTE: 0x1, MUST_USE_PROPERTY: 0x2, HAS_SIDE_EFFECTS: 0x4, HAS_BOOLEAN_VALUE: 0x8, HAS_NUMERIC_VALUE: 0x10, HAS_POSITIVE_NUMERIC_VALUE: 0x20 | 0x10, HAS_OVERLOADED_BOOLEAN_VALUE: 0x40, /** * Inject some specialized knowledge about the DOM. This takes a config object * with the following properties: * * isCustomAttribute: function that given an attribute name will return true * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* * attributes where it's impossible to enumerate all of the possible * attribute names, * * Properties: object mapping DOM property name to one of the * DOMPropertyInjection constants or null. If your attribute isn't in here, * it won't get written to the DOM. * * DOMAttributeNames: object mapping React attribute name to the DOM * attribute name. Attribute names not specified use the **lowercase** * normalized name. * * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. * Property names not specified use the normalized name. * * DOMMutationMethods: Properties that require special mutation methods. If * `value` is undefined, the mutation method should unset the property. * * @param {object} domPropertyConfig the config as described above. */ injectDOMPropertyConfig: function(domPropertyConfig) { var Properties = domPropertyConfig.Properties || {}; var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; if (domPropertyConfig.isCustomAttribute) { DOMProperty._isCustomAttributeFunctions.push( domPropertyConfig.isCustomAttribute ); } for (var propName in Properties) { ("production" !== process.env.NODE_ENV ? invariant( !DOMProperty.isStandardName.hasOwnProperty(propName), 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property ' + '\'%s\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName ) : invariant(!DOMProperty.isStandardName.hasOwnProperty(propName))); DOMProperty.isStandardName[propName] = true; var lowerCased = propName.toLowerCase(); DOMProperty.getPossibleStandardName[lowerCased] = propName; if (DOMAttributeNames.hasOwnProperty(propName)) { var attributeName = DOMAttributeNames[propName]; DOMProperty.getPossibleStandardName[attributeName] = propName; DOMProperty.getAttributeName[propName] = attributeName; } else { DOMProperty.getAttributeName[propName] = lowerCased; } DOMProperty.getPropertyName[propName] = DOMPropertyNames.hasOwnProperty(propName) ? DOMPropertyNames[propName] : propName; if (DOMMutationMethods.hasOwnProperty(propName)) { DOMProperty.getMutationMethod[propName] = DOMMutationMethods[propName]; } else { DOMProperty.getMutationMethod[propName] = null; } var propConfig = Properties[propName]; DOMProperty.mustUseAttribute[propName] = checkMask(propConfig, DOMPropertyInjection.MUST_USE_ATTRIBUTE); DOMProperty.mustUseProperty[propName] = checkMask(propConfig, DOMPropertyInjection.MUST_USE_PROPERTY); DOMProperty.hasSideEffects[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_SIDE_EFFECTS); DOMProperty.hasBooleanValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_BOOLEAN_VALUE); DOMProperty.hasNumericValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_NUMERIC_VALUE); DOMProperty.hasPositiveNumericValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_POSITIVE_NUMERIC_VALUE); DOMProperty.hasOverloadedBooleanValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_OVERLOADED_BOOLEAN_VALUE); ("production" !== process.env.NODE_ENV ? invariant( !DOMProperty.mustUseAttribute[propName] || !DOMProperty.mustUseProperty[propName], 'DOMProperty: Cannot require using both attribute and property: %s', propName ) : invariant(!DOMProperty.mustUseAttribute[propName] || !DOMProperty.mustUseProperty[propName])); ("production" !== process.env.NODE_ENV ? invariant( DOMProperty.mustUseProperty[propName] || !DOMProperty.hasSideEffects[propName], 'DOMProperty: Properties that have side effects must use property: %s', propName ) : invariant(DOMProperty.mustUseProperty[propName] || !DOMProperty.hasSideEffects[propName])); ("production" !== process.env.NODE_ENV ? invariant( !!DOMProperty.hasBooleanValue[propName] + !!DOMProperty.hasNumericValue[propName] + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName ) : invariant(!!DOMProperty.hasBooleanValue[propName] + !!DOMProperty.hasNumericValue[propName] + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1)); } } }; var defaultValueCache = {}; /** * DOMProperty exports lookup objects that can be used like functions: * * > DOMProperty.isValid['id'] * true * > DOMProperty.isValid['foobar'] * undefined * * Although this may be confusing, it performs better in general. * * @see http://jsperf.com/key-exists * @see http://jsperf.com/key-missing */ var DOMProperty = { ID_ATTRIBUTE_NAME: 'data-reactid', /** * Checks whether a property name is a standard property. * @type {Object} */ isStandardName: {}, /** * Mapping from lowercase property names to the properly cased version, used * to warn in the case of missing properties. * @type {Object} */ getPossibleStandardName: {}, /** * Mapping from normalized names to attribute names that differ. Attribute * names are used when rendering markup or with `*Attribute()`. * @type {Object} */ getAttributeName: {}, /** * Mapping from normalized names to properties on DOM node instances. * (This includes properties that mutate due to external factors.) * @type {Object} */ getPropertyName: {}, /** * Mapping from normalized names to mutation methods. This will only exist if * mutation cannot be set simply by the property or `setAttribute()`. * @type {Object} */ getMutationMethod: {}, /** * Whether the property must be accessed and mutated as an object property. * @type {Object} */ mustUseAttribute: {}, /** * Whether the property must be accessed and mutated using `*Attribute()`. * (This includes anything that fails ` in `.) * @type {Object} */ mustUseProperty: {}, /** * Whether or not setting a value causes side effects such as triggering * resources to be loaded or text selection changes. We must ensure that * the value is only set if it has changed. * @type {Object} */ hasSideEffects: {}, /** * Whether the property should be removed when set to a falsey value. * @type {Object} */ hasBooleanValue: {}, /** * Whether the property must be numeric or parse as a * numeric and should be removed when set to a falsey value. * @type {Object} */ hasNumericValue: {}, /** * Whether the property must be positive numeric or parse as a positive * numeric and should be removed when set to a falsey value. * @type {Object} */ hasPositiveNumericValue: {}, /** * Whether the property can be used as a flag as well as with a value. Removed * when strictly equal to false; present without a value when strictly equal * to true; present with a value otherwise. * @type {Object} */ hasOverloadedBooleanValue: {}, /** * All of the isCustomAttribute() functions that have been injected. */ _isCustomAttributeFunctions: [], /** * Checks whether a property name is a custom attribute. * @method */ isCustomAttribute: function(attributeName) { for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; if (isCustomAttributeFn(attributeName)) { return true; } } return false; }, /** * Returns the default property value for a DOM property (i.e., not an * attribute). Most default values are '' or false, but not all. Worse yet, * some (in particular, `type`) vary depending on the type of element. * * TODO: Is it better to grab all the possible properties when creating an * element to avoid having to create the same element twice? */ getDefaultValueForProperty: function(nodeName, prop) { var nodeDefaults = defaultValueCache[nodeName]; var testElement; if (!nodeDefaults) { defaultValueCache[nodeName] = nodeDefaults = {}; } if (!(prop in nodeDefaults)) { testElement = document.createElement(nodeName); nodeDefaults[prop] = testElement[prop]; } return nodeDefaults[prop]; }, injection: DOMPropertyInjection }; module.exports = DOMProperty; }).call(this,require('_process')) },{"./invariant":136,"_process":157}],11:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMPropertyOperations * @typechecks static-only */ 'use strict'; var DOMProperty = require("./DOMProperty"); var quoteAttributeValueForBrowser = require("./quoteAttributeValueForBrowser"); var warning = require("./warning"); function shouldIgnoreValue(name, value) { return value == null || (DOMProperty.hasBooleanValue[name] && !value) || (DOMProperty.hasNumericValue[name] && isNaN(value)) || (DOMProperty.hasPositiveNumericValue[name] && (value < 1)) || (DOMProperty.hasOverloadedBooleanValue[name] && value === false); } if ("production" !== process.env.NODE_ENV) { var reactProps = { children: true, dangerouslySetInnerHTML: true, key: true, ref: true }; var warnedProperties = {}; var warnUnknownProperty = function(name) { if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { return; } warnedProperties[name] = true; var lowerCasedName = name.toLowerCase(); // data-* attributes should be lowercase; suggest the lowercase version var standardName = ( DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null ); // For now, only warn when we have a suggested correction. This prevents // logging too much when using transferPropsTo. ("production" !== process.env.NODE_ENV ? warning( standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName ) : null); }; } /** * Operations for dealing with DOM properties. */ var DOMPropertyOperations = { /** * Creates markup for the ID property. * * @param {string} id Unescaped ID. * @return {string} Markup string. */ createMarkupForID: function(id) { return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id); }, /** * Creates markup for a property. * * @param {string} name * @param {*} value * @return {?string} Markup string, or null if the property was invalid. */ createMarkupForProperty: function(name, value) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { if (shouldIgnoreValue(name, value)) { return ''; } var attributeName = DOMProperty.getAttributeName[name]; if (DOMProperty.hasBooleanValue[name] || (DOMProperty.hasOverloadedBooleanValue[name] && value === true)) { return attributeName; } return attributeName + '=' + quoteAttributeValueForBrowser(value); } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { return ''; } return name + '=' + quoteAttributeValueForBrowser(value); } else if ("production" !== process.env.NODE_ENV) { warnUnknownProperty(name); } return null; }, /** * Sets the value for a property on a node. * * @param {DOMElement} node * @param {string} name * @param {*} value */ setValueForProperty: function(node, name, value) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { var mutationMethod = DOMProperty.getMutationMethod[name]; if (mutationMethod) { mutationMethod(node, value); } else if (shouldIgnoreValue(name, value)) { this.deleteValueForProperty(node, name); } else if (DOMProperty.mustUseAttribute[name]) { // `setAttribute` with objects becomes only `[object]` in IE8/9, // ('' + value) makes it output the correct toString()-value. node.setAttribute(DOMProperty.getAttributeName[name], '' + value); } else { var propName = DOMProperty.getPropertyName[name]; // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the // property type before comparing; only `value` does and is string. if (!DOMProperty.hasSideEffects[name] || ('' + node[propName]) !== ('' + value)) { // Contrary to `setAttribute`, object properties are properly // `toString`ed by IE8/9. node[propName] = value; } } } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { node.removeAttribute(name); } else { node.setAttribute(name, '' + value); } } else if ("production" !== process.env.NODE_ENV) { warnUnknownProperty(name); } }, /** * Deletes the value for a property on a node. * * @param {DOMElement} node * @param {string} name */ deleteValueForProperty: function(node, name) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { var mutationMethod = DOMProperty.getMutationMethod[name]; if (mutationMethod) { mutationMethod(node, undefined); } else if (DOMProperty.mustUseAttribute[name]) { node.removeAttribute(DOMProperty.getAttributeName[name]); } else { var propName = DOMProperty.getPropertyName[name]; var defaultValue = DOMProperty.getDefaultValueForProperty( node.nodeName, propName ); if (!DOMProperty.hasSideEffects[name] || ('' + node[propName]) !== defaultValue) { node[propName] = defaultValue; } } } else if (DOMProperty.isCustomAttribute(name)) { node.removeAttribute(name); } else if ("production" !== process.env.NODE_ENV) { warnUnknownProperty(name); } } }; module.exports = DOMPropertyOperations; }).call(this,require('_process')) },{"./DOMProperty":10,"./quoteAttributeValueForBrowser":148,"./warning":155,"_process":157}],12:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Danger * @typechecks static-only */ /*jslint evil: true, sub: true */ 'use strict'; var ExecutionEnvironment = require("./ExecutionEnvironment"); var createNodesFromMarkup = require("./createNodesFromMarkup"); var emptyFunction = require("./emptyFunction"); var getMarkupWrap = require("./getMarkupWrap"); var invariant = require("./invariant"); var OPEN_TAG_NAME_EXP = /^(<[^ \/>]+)/; var RESULT_INDEX_ATTR = 'data-danger-index'; /** * Extracts the `nodeName` from a string of markup. * * NOTE: Extracting the `nodeName` does not require a regular expression match * because we make assumptions about React-generated markup (i.e. there are no * spaces surrounding the opening tag and there is at least one attribute). * * @param {string} markup String of markup. * @return {string} Node name of the supplied markup. * @see http://jsperf.com/extract-nodename */ function getNodeName(markup) { return markup.substring(1, markup.indexOf(' ')); } var Danger = { /** * Renders markup into an array of nodes. The markup is expected to render * into a list of root nodes. Also, the length of `resultList` and * `markupList` should be the same. * * @param {array} markupList List of markup strings to render. * @return {array} List of rendered nodes. * @internal */ dangerouslyRenderMarkup: function(markupList) { ("production" !== process.env.NODE_ENV ? invariant( ExecutionEnvironment.canUseDOM, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'React.renderToString for server rendering.' ) : invariant(ExecutionEnvironment.canUseDOM)); var nodeName; var markupByNodeName = {}; // Group markup by `nodeName` if a wrap is necessary, else by '*'. for (var i = 0; i < markupList.length; i++) { ("production" !== process.env.NODE_ENV ? invariant( markupList[i], 'dangerouslyRenderMarkup(...): Missing markup.' ) : invariant(markupList[i])); nodeName = getNodeName(markupList[i]); nodeName = getMarkupWrap(nodeName) ? nodeName : '*'; markupByNodeName[nodeName] = markupByNodeName[nodeName] || []; markupByNodeName[nodeName][i] = markupList[i]; } var resultList = []; var resultListAssignmentCount = 0; for (nodeName in markupByNodeName) { if (!markupByNodeName.hasOwnProperty(nodeName)) { continue; } var markupListByNodeName = markupByNodeName[nodeName]; // This for-in loop skips the holes of the sparse array. The order of // iteration should follow the order of assignment, which happens to match // numerical index order, but we don't rely on that. var resultIndex; for (resultIndex in markupListByNodeName) { if (markupListByNodeName.hasOwnProperty(resultIndex)) { var markup = markupListByNodeName[resultIndex]; // Push the requested markup with an additional RESULT_INDEX_ATTR // attribute. If the markup does not start with a < character, it // will be discarded below (with an appropriate console.error). markupListByNodeName[resultIndex] = markup.replace( OPEN_TAG_NAME_EXP, // This index will be parsed back out below. '$1 ' + RESULT_INDEX_ATTR + '="' + resultIndex + '" ' ); } } // Render each group of markup with similar wrapping `nodeName`. var renderNodes = createNodesFromMarkup( markupListByNodeName.join(''), emptyFunction // Do nothing special with

Hello World
; * } * }); * * The class specification supports a specific protocol of methods that have * special meaning (e.g. `render`). See `ReactClassInterface` for * more the comprehensive protocol. Any other properties and methods in the * class specification will available on the prototype. * * @interface ReactClassInterface * @internal */ var ReactClassInterface = { /** * An array of Mixin objects to include when defining your component. * * @type {array} * @optional */ mixins: SpecPolicy.DEFINE_MANY, /** * An object containing properties and methods that should be defined on * the component's constructor instead of its prototype (static methods). * * @type {object} * @optional */ statics: SpecPolicy.DEFINE_MANY, /** * Definition of prop types for this component. * * @type {object} * @optional */ propTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types for this component. * * @type {object} * @optional */ contextTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types this component sets for its children. * * @type {object} * @optional */ childContextTypes: SpecPolicy.DEFINE_MANY, // ==== Definition methods ==== /** * Invoked when the component is mounted. Values in the mapping will be set on * `this.props` if that prop is not specified (i.e. using an `in` check). * * This method is invoked before `getInitialState` and therefore cannot rely * on `this.state` or use `this.setState`. * * @return {object} * @optional */ getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED, /** * Invoked once before the component is mounted. The return value will be used * as the initial value of `this.state`. * * getInitialState: function() { * return { * isOn: false, * fooBaz: new BazFoo() * } * } * * @return {object} * @optional */ getInitialState: SpecPolicy.DEFINE_MANY_MERGED, /** * @return {object} * @optional */ getChildContext: SpecPolicy.DEFINE_MANY_MERGED, /** * Uses props from `this.props` and state from `this.state` to render the * structure of the component. * * No guarantees are made about when or how often this method is invoked, so * it must not have side effects. * * render: function() { * var name = this.props.name; * return
Hello, {name}!
; * } * * @return {ReactComponent} * @nosideeffects * @required */ render: SpecPolicy.DEFINE_ONCE, // ==== Delegate methods ==== /** * Invoked when the component is initially created and about to be mounted. * This may have side effects, but any external subscriptions or data created * by this method must be cleaned up in `componentWillUnmount`. * * @optional */ componentWillMount: SpecPolicy.DEFINE_MANY, /** * Invoked when the component has been mounted and has a DOM representation. * However, there is no guarantee that the DOM node is in the document. * * Use this as an opportunity to operate on the DOM when the component has * been mounted (initialized and rendered) for the first time. * * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidMount: SpecPolicy.DEFINE_MANY, /** * Invoked before the component receives new props. * * Use this as an opportunity to react to a prop transition by updating the * state using `this.setState`. Current props are accessed via `this.props`. * * componentWillReceiveProps: function(nextProps, nextContext) { * this.setState({ * likesIncreasing: nextProps.likeCount > this.props.likeCount * }); * } * * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop * transition may cause a state change, but the opposite is not true. If you * need it, you are probably looking for `componentWillUpdate`. * * @param {object} nextProps * @optional */ componentWillReceiveProps: SpecPolicy.DEFINE_MANY, /** * Invoked while deciding if the component should be updated as a result of * receiving new props, state and/or context. * * Use this as an opportunity to `return false` when you're certain that the * transition to the new props/state/context will not require a component * update. * * shouldComponentUpdate: function(nextProps, nextState, nextContext) { * return !equal(nextProps, this.props) || * !equal(nextState, this.state) || * !equal(nextContext, this.context); * } * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @return {boolean} True if the component should update. * @optional */ shouldComponentUpdate: SpecPolicy.DEFINE_ONCE, /** * Invoked when the component is about to update due to a transition from * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` * and `nextContext`. * * Use this as an opportunity to perform preparation before an update occurs. * * NOTE: You **cannot** use `this.setState()` in this method. * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @param {ReactReconcileTransaction} transaction * @optional */ componentWillUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component's DOM representation has been updated. * * Use this as an opportunity to operate on the DOM when the component has * been updated. * * @param {object} prevProps * @param {?object} prevState * @param {?object} prevContext * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component is about to be removed from its parent and have * its DOM representation destroyed. * * Use this as an opportunity to deallocate any external resources. * * NOTE: There is no `componentDidUnmount` since your component will have been * destroyed by that point. * * @optional */ componentWillUnmount: SpecPolicy.DEFINE_MANY, // ==== Advanced methods ==== /** * Updates the component's currently mounted DOM representation. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @internal * @overridable */ updateComponent: SpecPolicy.OVERRIDE_BASE }; /** * Mapping from class specification keys to special processing functions. * * Although these are declared like instance properties in the specification * when defining classes using `React.createClass`, they are actually static * and are accessible on the constructor instead of the prototype. Despite * being static, they must be defined outside of the "statics" key under * which all other static methods are defined. */ var RESERVED_SPEC_KEYS = { displayName: function(Constructor, displayName) { Constructor.displayName = displayName; }, mixins: function(Constructor, mixins) { if (mixins) { for (var i = 0; i < mixins.length; i++) { mixSpecIntoComponent(Constructor, mixins[i]); } } }, childContextTypes: function(Constructor, childContextTypes) { if ("production" !== process.env.NODE_ENV) { validateTypeDef( Constructor, childContextTypes, ReactPropTypeLocations.childContext ); } Constructor.childContextTypes = assign( {}, Constructor.childContextTypes, childContextTypes ); }, contextTypes: function(Constructor, contextTypes) { if ("production" !== process.env.NODE_ENV) { validateTypeDef( Constructor, contextTypes, ReactPropTypeLocations.context ); } Constructor.contextTypes = assign( {}, Constructor.contextTypes, contextTypes ); }, /** * Special case getDefaultProps which should move into statics but requires * automatic merging. */ getDefaultProps: function(Constructor, getDefaultProps) { if (Constructor.getDefaultProps) { Constructor.getDefaultProps = createMergedResultFunction( Constructor.getDefaultProps, getDefaultProps ); } else { Constructor.getDefaultProps = getDefaultProps; } }, propTypes: function(Constructor, propTypes) { if ("production" !== process.env.NODE_ENV) { validateTypeDef( Constructor, propTypes, ReactPropTypeLocations.prop ); } Constructor.propTypes = assign( {}, Constructor.propTypes, propTypes ); }, statics: function(Constructor, statics) { mixStaticSpecIntoComponent(Constructor, statics); } }; function validateTypeDef(Constructor, typeDef, location) { for (var propName in typeDef) { if (typeDef.hasOwnProperty(propName)) { // use a warning instead of an invariant so components // don't show up in prod but not in __DEV__ ("production" !== process.env.NODE_ENV ? warning( typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName ) : null); } } } function validateMethodOverride(proto, name) { var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null; // Disallow overriding of base class methods unless explicitly allowed. if (ReactClassMixin.hasOwnProperty(name)) { ("production" !== process.env.NODE_ENV ? invariant( specPolicy === SpecPolicy.OVERRIDE_BASE, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name ) : invariant(specPolicy === SpecPolicy.OVERRIDE_BASE)); } // Disallow defining methods more than once unless explicitly allowed. if (proto.hasOwnProperty(name)) { ("production" !== process.env.NODE_ENV ? invariant( specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name ) : invariant(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED)); } } /** * Mixin helper which handles policy validation and reserved * specification keys when building React classses. */ function mixSpecIntoComponent(Constructor, spec) { if (!spec) { return; } ("production" !== process.env.NODE_ENV ? invariant( typeof spec !== 'function', 'ReactClass: You\'re attempting to ' + 'use a component class as a mixin. Instead, just use a regular object.' ) : invariant(typeof spec !== 'function')); ("production" !== process.env.NODE_ENV ? invariant( !ReactElement.isValidElement(spec), 'ReactClass: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.' ) : invariant(!ReactElement.isValidElement(spec))); var proto = Constructor.prototype; // By handling mixins before any other properties, we ensure the same // chaining order is applied to methods with DEFINE_MANY policy, whether // mixins are listed before or after these methods in the spec. if (spec.hasOwnProperty(MIXINS_KEY)) { RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); } for (var name in spec) { if (!spec.hasOwnProperty(name)) { continue; } if (name === MIXINS_KEY) { // We have already handled mixins in a special case above continue; } var property = spec[name]; validateMethodOverride(proto, name); if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { RESERVED_SPEC_KEYS[name](Constructor, property); } else { // Setup methods on prototype: // The following member methods should not be automatically bound: // 1. Expected ReactClass methods (in the "interface"). // 2. Overridden methods (that were mixed in). var isReactClassMethod = ReactClassInterface.hasOwnProperty(name); var isAlreadyDefined = proto.hasOwnProperty(name); var markedDontBind = property && property.__reactDontBind; var isFunction = typeof property === 'function'; var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && !markedDontBind; if (shouldAutoBind) { if (!proto.__reactAutoBindMap) { proto.__reactAutoBindMap = {}; } proto.__reactAutoBindMap[name] = property; proto[name] = property; } else { if (isAlreadyDefined) { var specPolicy = ReactClassInterface[name]; // These cases should already be caught by validateMethodOverride ("production" !== process.env.NODE_ENV ? invariant( isReactClassMethod && ( (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY) ), 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name ) : invariant(isReactClassMethod && ( (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY) ))); // For methods which are defined more than once, call the existing // methods before calling the new property, merging if appropriate. if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) { proto[name] = createMergedResultFunction(proto[name], property); } else if (specPolicy === SpecPolicy.DEFINE_MANY) { proto[name] = createChainedFunction(proto[name], property); } } else { proto[name] = property; if ("production" !== process.env.NODE_ENV) { // Add verbose displayName to the function, which helps when looking // at profiling tools. if (typeof property === 'function' && spec.displayName) { proto[name].displayName = spec.displayName + '_' + name; } } } } } } } function mixStaticSpecIntoComponent(Constructor, statics) { if (!statics) { return; } for (var name in statics) { var property = statics[name]; if (!statics.hasOwnProperty(name)) { continue; } var isReserved = name in RESERVED_SPEC_KEYS; ("production" !== process.env.NODE_ENV ? invariant( !isReserved, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name ) : invariant(!isReserved)); var isInherited = name in Constructor; ("production" !== process.env.NODE_ENV ? invariant( !isInherited, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name ) : invariant(!isInherited)); Constructor[name] = property; } } /** * Merge two objects, but throw if both contain the same key. * * @param {object} one The first object, which is mutated. * @param {object} two The second object * @return {object} one after it has been mutated to contain everything in two. */ function mergeIntoWithNoDuplicateKeys(one, two) { ("production" !== process.env.NODE_ENV ? invariant( one && two && typeof one === 'object' && typeof two === 'object', 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.' ) : invariant(one && two && typeof one === 'object' && typeof two === 'object')); for (var key in two) { if (two.hasOwnProperty(key)) { ("production" !== process.env.NODE_ENV ? invariant( one[key] === undefined, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key ) : invariant(one[key] === undefined)); one[key] = two[key]; } } return one; } /** * Creates a function that invokes two functions and merges their return values. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createMergedResultFunction(one, two) { return function mergedResult() { var a = one.apply(this, arguments); var b = two.apply(this, arguments); if (a == null) { return b; } else if (b == null) { return a; } var c = {}; mergeIntoWithNoDuplicateKeys(c, a); mergeIntoWithNoDuplicateKeys(c, b); return c; }; } /** * Creates a function that invokes two functions and ignores their return vales. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createChainedFunction(one, two) { return function chainedFunction() { one.apply(this, arguments); two.apply(this, arguments); }; } /** * Binds a method to the component. * * @param {object} component Component whose method is going to be bound. * @param {function} method Method to be bound. * @return {function} The bound method. */ function bindAutoBindMethod(component, method) { var boundMethod = method.bind(component); if ("production" !== process.env.NODE_ENV) { boundMethod.__reactBoundContext = component; boundMethod.__reactBoundMethod = method; boundMethod.__reactBoundArguments = null; var componentName = component.constructor.displayName; var _bind = boundMethod.bind; /* eslint-disable block-scoped-var, no-undef */ boundMethod.bind = function(newThis ) {for (var args=[],$__0=1,$__1=arguments.length;$__0<$__1;$__0++) args.push(arguments[$__0]); // User is trying to bind() an autobound method; we effectively will // ignore the value of "this" that the user is trying to use, so // let's warn. if (newThis !== component && newThis !== null) { ("production" !== process.env.NODE_ENV ? warning( false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName ) : null); } else if (!args.length) { ("production" !== process.env.NODE_ENV ? warning( false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName ) : null); return boundMethod; } var reboundMethod = _bind.apply(boundMethod, arguments); reboundMethod.__reactBoundContext = component; reboundMethod.__reactBoundMethod = method; reboundMethod.__reactBoundArguments = args; return reboundMethod; /* eslint-enable */ }; } return boundMethod; } /** * Binds all auto-bound methods in a component. * * @param {object} component Component whose method is going to be bound. */ function bindAutoBindMethods(component) { for (var autoBindKey in component.__reactAutoBindMap) { if (component.__reactAutoBindMap.hasOwnProperty(autoBindKey)) { var method = component.__reactAutoBindMap[autoBindKey]; component[autoBindKey] = bindAutoBindMethod( component, ReactErrorUtils.guard( method, component.constructor.displayName + '.' + autoBindKey ) ); } } } var typeDeprecationDescriptor = { enumerable: false, get: function() { var displayName = this.displayName || this.name || 'Component'; ("production" !== process.env.NODE_ENV ? warning( false, '%s.type is deprecated. Use %s directly to access the class.', displayName, displayName ) : null); Object.defineProperty(this, 'type', { value: this }); return this; } }; /** * Add more to the ReactClass base class. These are all legacy features and * therefore not already part of the modern ReactComponent. */ var ReactClassMixin = { /** * TODO: This will be deprecated because state should always keep a consistent * type signature and the only use case for this, is to avoid that. */ replaceState: function(newState, callback) { ReactUpdateQueue.enqueueReplaceState(this, newState); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }, /** * Checks whether or not this composite component is mounted. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function() { if ("production" !== process.env.NODE_ENV) { var owner = ReactCurrentOwner.current; if (owner !== null) { ("production" !== process.env.NODE_ENV ? warning( owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component' ) : null); owner._warnedAboutRefsInRender = true; } } var internalInstance = ReactInstanceMap.get(this); return ( internalInstance && internalInstance !== ReactLifeCycle.currentlyMountingInstance ); }, /** * Sets a subset of the props. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public * @deprecated */ setProps: function(partialProps, callback) { ReactUpdateQueue.enqueueSetProps(this, partialProps); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }, /** * Replace all the props. * * @param {object} newProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public * @deprecated */ replaceProps: function(newProps, callback) { ReactUpdateQueue.enqueueReplaceProps(this, newProps); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } } }; var ReactClassComponent = function() {}; assign( ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin ); /** * Module for creating composite components. * * @class ReactClass */ var ReactClass = { /** * Creates a composite component class given a class specification. * * @param {object} spec Class specification (which must define `render`). * @return {function} Component constructor function. * @public */ createClass: function(spec) { var Constructor = function(props, context) { // This constructor is overridden by mocks. The argument is used // by mocks to assert on what gets mounted. if ("production" !== process.env.NODE_ENV) { ("production" !== process.env.NODE_ENV ? warning( this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory' ) : null); } // Wire up auto-binding if (this.__reactAutoBindMap) { bindAutoBindMethods(this); } this.props = props; this.context = context; this.state = null; // ReactClasses doesn't have constructors. Instead, they use the // getInitialState and componentWillMount methods for initialization. var initialState = this.getInitialState ? this.getInitialState() : null; if ("production" !== process.env.NODE_ENV) { // We allow auto-mocks to proceed as if they're returning null. if (typeof initialState === 'undefined' && this.getInitialState._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. initialState = null; } } ("production" !== process.env.NODE_ENV ? invariant( typeof initialState === 'object' && !Array.isArray(initialState), '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent' ) : invariant(typeof initialState === 'object' && !Array.isArray(initialState))); this.state = initialState; }; Constructor.prototype = new ReactClassComponent(); Constructor.prototype.constructor = Constructor; injectedMixins.forEach( mixSpecIntoComponent.bind(null, Constructor) ); mixSpecIntoComponent(Constructor, spec); // Initialize the defaultProps property after all mixins have been merged if (Constructor.getDefaultProps) { Constructor.defaultProps = Constructor.getDefaultProps(); } if ("production" !== process.env.NODE_ENV) { // This is a tag to indicate that the use of these method names is ok, // since it's used with createClass. If it's not, then it's likely a // mistake so we'll warn you to use the static property, property // initializer or constructor respectively. if (Constructor.getDefaultProps) { Constructor.getDefaultProps.isReactClassApproved = {}; } if (Constructor.prototype.getInitialState) { Constructor.prototype.getInitialState.isReactClassApproved = {}; } } ("production" !== process.env.NODE_ENV ? invariant( Constructor.prototype.render, 'createClass(...): Class specification must implement a `render` method.' ) : invariant(Constructor.prototype.render)); if ("production" !== process.env.NODE_ENV) { ("production" !== process.env.NODE_ENV ? warning( !Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component' ) : null); } // Reduce time spent doing lookups by setting these on the prototype. for (var methodName in ReactClassInterface) { if (!Constructor.prototype[methodName]) { Constructor.prototype[methodName] = null; } } // Legacy hook Constructor.type = Constructor; if ("production" !== process.env.NODE_ENV) { try { Object.defineProperty(Constructor, 'type', typeDeprecationDescriptor); } catch (x) { // IE will fail on defineProperty (es5-shim/sham too) } } return Constructor; }, injection: { injectMixin: function(mixin) { injectedMixins.push(mixin); } } }; module.exports = ReactClass; }).call(this,require('_process')) },{"./Object.assign":27,"./ReactComponent":35,"./ReactCurrentOwner":40,"./ReactElement":58,"./ReactErrorUtils":61,"./ReactInstanceMap":68,"./ReactLifeCycle":69,"./ReactPropTypeLocationNames":77,"./ReactPropTypeLocations":78,"./ReactUpdateQueue":87,"./invariant":136,"./keyMirror":141,"./keyOf":142,"./warning":155,"_process":157}],35:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponent */ 'use strict'; var ReactUpdateQueue = require("./ReactUpdateQueue"); var invariant = require("./invariant"); var warning = require("./warning"); /** * Base class helpers for the updating state of a component. */ function ReactComponent(props, context) { this.props = props; this.context = context; } /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ ReactComponent.prototype.setState = function(partialState, callback) { ("production" !== process.env.NODE_ENV ? invariant( typeof partialState === 'object' || typeof partialState === 'function' || partialState == null, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.' ) : invariant(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)); if ("production" !== process.env.NODE_ENV) { ("production" !== process.env.NODE_ENV ? warning( partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().' ) : null); } ReactUpdateQueue.enqueueSetState(this, partialState); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ ReactComponent.prototype.forceUpdate = function(callback) { ReactUpdateQueue.enqueueForceUpdate(this); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ if ("production" !== process.env.NODE_ENV) { var deprecatedAPIs = { getDOMNode: [ 'getDOMNode', 'Use React.findDOMNode(component) instead.' ], isMounted: [ 'isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.' ], replaceProps: [ 'replaceProps', 'Instead, call React.render again at the top level.' ], replaceState: [ 'replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).' ], setProps: [ 'setProps', 'Instead, call React.render again at the top level.' ] }; var defineDeprecationWarning = function(methodName, info) { try { Object.defineProperty(ReactComponent.prototype, methodName, { get: function() { ("production" !== process.env.NODE_ENV ? warning( false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1] ) : null); return undefined; } }); } catch (x) { // IE will fail on defineProperty (es5-shim/sham too) } }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } module.exports = ReactComponent; }).call(this,require('_process')) },{"./ReactUpdateQueue":87,"./invariant":136,"./warning":155,"_process":157}],36:[function(require,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentBrowserEnvironment */ /*jslint evil: true */ 'use strict'; var ReactDOMIDOperations = require("./ReactDOMIDOperations"); var ReactMount = require("./ReactMount"); /** * Abstracts away all functionality of the reconciler that requires knowledge of * the browser context. TODO: These callers should be refactored to avoid the * need for this injection. */ var ReactComponentBrowserEnvironment = { processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates, replaceNodeWithMarkupByID: ReactDOMIDOperations.dangerouslyReplaceNodeWithMarkupByID, /** * If a particular environment requires that some resources be cleaned up, * specify this in the injected Mixin. In the DOM, we would likely want to * purge any cached node ID lookups. * * @private */ unmountIDFromEnvironment: function(rootNodeID) { ReactMount.purgeID(rootNodeID); } }; module.exports = ReactComponentBrowserEnvironment; },{"./ReactDOMIDOperations":45,"./ReactMount":71}],37:[function(require,module,exports){ (function (process){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentEnvironment */ 'use strict'; var invariant = require("./invariant"); var injected = false; var ReactComponentEnvironment = { /** * Optionally injectable environment dependent cleanup hook. (server vs. * browser etc). Example: A browser system caches DOM nodes based on component * ID and must remove that cache entry when this instance is unmounted. */ unmountIDFromEnvironment: null, /** * Optionally injectable hook for swapping out mount images in the middle of * the tree. */ replaceNodeWithMarkupByID: null, /** * Optionally injectable hook for processing a queue of child updates. Will * later move into MultiChildComponents. */ processChildrenUpdates: null, injection: { injectEnvironment: function(environment) { ("production" !== process.env.NODE_ENV ? invariant( !injected, 'ReactCompositeComponent: injectEnvironment() can only be called once.' ) : invariant(!injected)); ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment; ReactComponentEnvironment.replaceNodeWithMarkupByID = environment.replaceNodeWithMarkupByID; ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates; injected = true; } } }; module.exports = ReactComponentEnvironment; }).call(this,require('_process')) },{"./invariant":136,"_process":157}],38:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCompositeComponent */ 'use strict'; var ReactComponentEnvironment = require("./ReactComponentEnvironment"); var ReactContext = require("./ReactContext"); var ReactCurrentOwner = require("./ReactCurrentOwner"); var ReactElement = require("./ReactElement"); var ReactElementValidator = require("./ReactElementValidator"); var ReactInstanceMap = require("./ReactInstanceMap"); var ReactLifeCycle = require("./ReactLifeCycle"); var ReactNativeComponent = require("./ReactNativeComponent"); var ReactPerf = require("./ReactPerf"); var ReactPropTypeLocations = require("./ReactPropTypeLocations"); var ReactPropTypeLocationNames = require("./ReactPropTypeLocationNames"); var ReactReconciler = require("./ReactReconciler"); var ReactUpdates = require("./ReactUpdates"); var assign = require("./Object.assign"); var emptyObject = require("./emptyObject"); var invariant = require("./invariant"); var shouldUpdateReactComponent = require("./shouldUpdateReactComponent"); var warning = require("./warning"); function getDeclarationErrorAddendum(component) { var owner = component._currentElement._owner || null; if (owner) { var name = owner.getName(); if (name) { return ' Check the render method of `' + name + '`.'; } } return ''; } /** * ------------------ The Life-Cycle of a Composite Component ------------------ * * - constructor: Initialization of state. The instance is now retained. * - componentWillMount * - render * - [children's constructors] * - [children's componentWillMount and render] * - [children's componentDidMount] * - componentDidMount * * Update Phases: * - componentWillReceiveProps (only called if parent updated) * - shouldComponentUpdate * - componentWillUpdate * - render * - [children's constructors or receive props phases] * - componentDidUpdate * * - componentWillUnmount * - [children's componentWillUnmount] * - [children destroyed] * - (destroyed): The instance is now blank, released by React and ready for GC. * * ----------------------------------------------------------------------------- */ /** * An incrementing ID assigned to each component when it is mounted. This is * used to enforce the order in which `ReactUpdates` updates dirty components. * * @private */ var nextMountID = 1; /** * @lends {ReactCompositeComponent.prototype} */ var ReactCompositeComponentMixin = { /** * Base constructor for all composite component. * * @param {ReactElement} element * @final * @internal */ construct: function(element) { this._currentElement = element; this._rootNodeID = null; this._instance = null; // See ReactUpdateQueue this._pendingElement = null; this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; this._renderedComponent = null; this._context = null; this._mountOrder = 0; this._isTopLevel = false; // See ReactUpdates and ReactUpdateQueue. this._pendingCallbacks = null; }, /** * Initializes the component, renders markup, and registers event listeners. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {?string} Rendered markup to be inserted into the DOM. * @final * @internal */ mountComponent: function(rootID, transaction, context) { this._context = context; this._mountOrder = nextMountID++; this._rootNodeID = rootID; var publicProps = this._processProps(this._currentElement.props); var publicContext = this._processContext(this._currentElement._context); var Component = ReactNativeComponent.getComponentClassForElement( this._currentElement ); // Initialize the public class var inst = new Component(publicProps, publicContext); if ("production" !== process.env.NODE_ENV) { // This will throw later in _renderValidatedComponent, but add an early // warning now to help debugging ("production" !== process.env.NODE_ENV ? warning( inst.render != null, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render` in your ' + 'component or you may have accidentally tried to render an element ' + 'whose type is a function that isn\'t a React component.', Component.displayName || Component.name || 'Component' ) : null); } // These should be set up in the constructor, but as a convenience for // simpler class abstractions, we set them up after the fact. inst.props = publicProps; inst.context = publicContext; inst.refs = emptyObject; this._instance = inst; // Store a reference from the instance back to the internal representation ReactInstanceMap.set(inst, this); if ("production" !== process.env.NODE_ENV) { this._warnIfContextsDiffer(this._currentElement._context, context); } if ("production" !== process.env.NODE_ENV) { // Since plain JS classes are defined without any special initialization // logic, we can not catch common errors early. Therefore, we have to // catch them here, at initialization time, instead. ("production" !== process.env.NODE_ENV ? warning( !inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component' ) : null); ("production" !== process.env.NODE_ENV ? warning( !inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component' ) : null); ("production" !== process.env.NODE_ENV ? warning( !inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component' ) : null); ("production" !== process.env.NODE_ENV ? warning( !inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component' ) : null); ("production" !== process.env.NODE_ENV ? warning( typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', (this.getName() || 'A component') ) : null); } var initialState = inst.state; if (initialState === undefined) { inst.state = initialState = null; } ("production" !== process.env.NODE_ENV ? invariant( typeof initialState === 'object' && !Array.isArray(initialState), '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent' ) : invariant(typeof initialState === 'object' && !Array.isArray(initialState))); this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; var childContext; var renderedElement; var previouslyMounting = ReactLifeCycle.currentlyMountingInstance; ReactLifeCycle.currentlyMountingInstance = this; try { if (inst.componentWillMount) { inst.componentWillMount(); // When mounting, calls to `setState` by `componentWillMount` will set // `this._pendingStateQueue` without triggering a re-render. if (this._pendingStateQueue) { inst.state = this._processPendingState(inst.props, inst.context); } } childContext = this._getValidatedChildContext(context); renderedElement = this._renderValidatedComponent(childContext); } finally { ReactLifeCycle.currentlyMountingInstance = previouslyMounting; } this._renderedComponent = this._instantiateReactComponent( renderedElement, this._currentElement.type // The wrapping type ); var markup = ReactReconciler.mountComponent( this._renderedComponent, rootID, transaction, this._mergeChildContext(context, childContext) ); if (inst.componentDidMount) { transaction.getReactMountReady().enqueue(inst.componentDidMount, inst); } return markup; }, /** * Releases any resources allocated by `mountComponent`. * * @final * @internal */ unmountComponent: function() { var inst = this._instance; if (inst.componentWillUnmount) { var previouslyUnmounting = ReactLifeCycle.currentlyUnmountingInstance; ReactLifeCycle.currentlyUnmountingInstance = this; try { inst.componentWillUnmount(); } finally { ReactLifeCycle.currentlyUnmountingInstance = previouslyUnmounting; } } ReactReconciler.unmountComponent(this._renderedComponent); this._renderedComponent = null; // Reset pending fields this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; this._pendingCallbacks = null; this._pendingElement = null; // These fields do not really need to be reset since this object is no // longer accessible. this._context = null; this._rootNodeID = null; // Delete the reference from the instance to this internal representation // which allow the internals to be properly cleaned up even if the user // leaks a reference to the public instance. ReactInstanceMap.remove(inst); // Some existing components rely on inst.props even after they've been // destroyed (in event handlers). // TODO: inst.props = null; // TODO: inst.state = null; // TODO: inst.context = null; }, /** * Schedule a partial update to the props. Only used for internal testing. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @internal */ _setPropsInternal: function(partialProps, callback) { // This is a deoptimized path. We optimize for always having an element. // This creates an extra internal element. var element = this._pendingElement || this._currentElement; this._pendingElement = ReactElement.cloneAndReplaceProps( element, assign({}, element.props, partialProps) ); ReactUpdates.enqueueUpdate(this, callback); }, /** * Filters the context object to only contain keys specified in * `contextTypes` * * @param {object} context * @return {?object} * @private */ _maskContext: function(context) { var maskedContext = null; // This really should be getting the component class for the element, // but we know that we're not going to need it for built-ins. if (typeof this._currentElement.type === 'string') { return emptyObject; } var contextTypes = this._currentElement.type.contextTypes; if (!contextTypes) { return emptyObject; } maskedContext = {}; for (var contextName in contextTypes) { maskedContext[contextName] = context[contextName]; } return maskedContext; }, /** * Filters the context object to only contain keys specified in * `contextTypes`, and asserts that they are valid. * * @param {object} context * @return {?object} * @private */ _processContext: function(context) { var maskedContext = this._maskContext(context); if ("production" !== process.env.NODE_ENV) { var Component = ReactNativeComponent.getComponentClassForElement( this._currentElement ); if (Component.contextTypes) { this._checkPropTypes( Component.contextTypes, maskedContext, ReactPropTypeLocations.context ); } } return maskedContext; }, /** * @param {object} currentContext * @return {object} * @private */ _getValidatedChildContext: function(currentContext) { var inst = this._instance; var childContext = inst.getChildContext && inst.getChildContext(); if (childContext) { ("production" !== process.env.NODE_ENV ? invariant( typeof inst.constructor.childContextTypes === 'object', '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent' ) : invariant(typeof inst.constructor.childContextTypes === 'object')); if ("production" !== process.env.NODE_ENV) { this._checkPropTypes( inst.constructor.childContextTypes, childContext, ReactPropTypeLocations.childContext ); } for (var name in childContext) { ("production" !== process.env.NODE_ENV ? invariant( name in inst.constructor.childContextTypes, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name ) : invariant(name in inst.constructor.childContextTypes)); } return childContext; } return null; }, _mergeChildContext: function(currentContext, childContext) { if (childContext) { return assign({}, currentContext, childContext); } return currentContext; }, /** * Processes props by setting default values for unspecified props and * asserting that the props are valid. Does not mutate its argument; returns * a new props object with defaults merged in. * * @param {object} newProps * @return {object} * @private */ _processProps: function(newProps) { if ("production" !== process.env.NODE_ENV) { var Component = ReactNativeComponent.getComponentClassForElement( this._currentElement ); if (Component.propTypes) { this._checkPropTypes( Component.propTypes, newProps, ReactPropTypeLocations.prop ); } } return newProps; }, /** * Assert that the props are valid * * @param {object} propTypes Map of prop name to a ReactPropType * @param {object} props * @param {string} location e.g. "prop", "context", "child context" * @private */ _checkPropTypes: function(propTypes, props, location) { // TODO: Stop validating prop types here and only use the element // validation. var componentName = this.getName(); for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error; try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. ("production" !== process.env.NODE_ENV ? invariant( typeof propTypes[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName ) : invariant(typeof propTypes[propName] === 'function')); error = propTypes[propName](props, propName, componentName, location); } catch (ex) { error = ex; } if (error instanceof Error) { // We may want to extend this logic for similar errors in // React.render calls, so I'm abstracting it away into // a function to minimize refactoring in the future var addendum = getDeclarationErrorAddendum(this); if (location === ReactPropTypeLocations.prop) { // Preface gives us something to blacklist in warning module ("production" !== process.env.NODE_ENV ? warning( false, 'Failed Composite propType: %s%s', error.message, addendum ) : null); } else { ("production" !== process.env.NODE_ENV ? warning( false, 'Failed Context Types: %s%s', error.message, addendum ) : null); } } } } }, receiveComponent: function(nextElement, transaction, nextContext) { var prevElement = this._currentElement; var prevContext = this._context; this._pendingElement = null; this.updateComponent( transaction, prevElement, nextElement, prevContext, nextContext ); }, /** * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate` * is set, update the component. * * @param {ReactReconcileTransaction} transaction * @internal */ performUpdateIfNecessary: function(transaction) { if (this._pendingElement != null) { ReactReconciler.receiveComponent( this, this._pendingElement || this._currentElement, transaction, this._context ); } if (this._pendingStateQueue !== null || this._pendingForceUpdate) { if ("production" !== process.env.NODE_ENV) { ReactElementValidator.checkAndWarnForMutatedProps( this._currentElement ); } this.updateComponent( transaction, this._currentElement, this._currentElement, this._context, this._context ); } }, /** * Compare two contexts, warning if they are different * TODO: Remove this check when owner-context is removed */ _warnIfContextsDiffer: function(ownerBasedContext, parentBasedContext) { ownerBasedContext = this._maskContext(ownerBasedContext); parentBasedContext = this._maskContext(parentBasedContext); var parentKeys = Object.keys(parentBasedContext).sort(); var displayName = this.getName() || 'ReactCompositeComponent'; for (var i = 0; i < parentKeys.length; i++) { var key = parentKeys[i]; ("production" !== process.env.NODE_ENV ? warning( ownerBasedContext[key] === parentBasedContext[key], 'owner-based and parent-based contexts differ ' + '(values: `%s` vs `%s`) for key (%s) while mounting %s ' + '(see: http://fb.me/react-context-by-parent)', ownerBasedContext[key], parentBasedContext[key], key, displayName ) : null); } }, /** * Perform an update to a mounted component. The componentWillReceiveProps and * shouldComponentUpdate methods are called, then (assuming the update isn't * skipped) the remaining update lifecycle methods are called and the DOM * representation is updated. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @param {ReactElement} prevParentElement * @param {ReactElement} nextParentElement * @internal * @overridable */ updateComponent: function( transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext ) { var inst = this._instance; var nextContext = inst.context; var nextProps = inst.props; // Distinguish between a props update versus a simple state update if (prevParentElement !== nextParentElement) { nextContext = this._processContext(nextParentElement._context); nextProps = this._processProps(nextParentElement.props); if ("production" !== process.env.NODE_ENV) { if (nextUnmaskedContext != null) { this._warnIfContextsDiffer( nextParentElement._context, nextUnmaskedContext ); } } // An update here will schedule an update but immediately set // _pendingStateQueue which will ensure that any state updates gets // immediately reconciled instead of waiting for the next batch. if (inst.componentWillReceiveProps) { inst.componentWillReceiveProps(nextProps, nextContext); } } var nextState = this._processPendingState(nextProps, nextContext); var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext); if ("production" !== process.env.NODE_ENV) { ("production" !== process.env.NODE_ENV ? warning( typeof shouldUpdate !== 'undefined', '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent' ) : null); } if (shouldUpdate) { this._pendingForceUpdate = false; // Will set `this.props`, `this.state` and `this.context`. this._performComponentUpdate( nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext ); } else { // If it's determined that a component should not update, we still want // to set props and state but we shortcut the rest of the update. this._currentElement = nextParentElement; this._context = nextUnmaskedContext; inst.props = nextProps; inst.state = nextState; inst.context = nextContext; } }, _processPendingState: function(props, context) { var inst = this._instance; var queue = this._pendingStateQueue; var replace = this._pendingReplaceState; this._pendingReplaceState = false; this._pendingStateQueue = null; if (!queue) { return inst.state; } if (replace && queue.length === 1) { return queue[0]; } var nextState = assign({}, replace ? queue[0] : inst.state); for (var i = replace ? 1 : 0; i < queue.length; i++) { var partial = queue[i]; assign( nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial ); } return nextState; }, /** * Merges new props and state, notifies delegate methods of update and * performs update. * * @param {ReactElement} nextElement Next element * @param {object} nextProps Next public object to set as properties. * @param {?object} nextState Next object to set as state. * @param {?object} nextContext Next public object to set as context. * @param {ReactReconcileTransaction} transaction * @param {?object} unmaskedContext * @private */ _performComponentUpdate: function( nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext ) { var inst = this._instance; var prevProps = inst.props; var prevState = inst.state; var prevContext = inst.context; if (inst.componentWillUpdate) { inst.componentWillUpdate(nextProps, nextState, nextContext); } this._currentElement = nextElement; this._context = unmaskedContext; inst.props = nextProps; inst.state = nextState; inst.context = nextContext; this._updateRenderedComponent(transaction, unmaskedContext); if (inst.componentDidUpdate) { transaction.getReactMountReady().enqueue( inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst ); } }, /** * Call the component's `render` method and update the DOM accordingly. * * @param {ReactReconcileTransaction} transaction * @internal */ _updateRenderedComponent: function(transaction, context) { var prevComponentInstance = this._renderedComponent; var prevRenderedElement = prevComponentInstance._currentElement; var childContext = this._getValidatedChildContext(); var nextRenderedElement = this._renderValidatedComponent(childContext); if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) { ReactReconciler.receiveComponent( prevComponentInstance, nextRenderedElement, transaction, this._mergeChildContext(context, childContext) ); } else { // These two IDs are actually the same! But nothing should rely on that. var thisID = this._rootNodeID; var prevComponentID = prevComponentInstance._rootNodeID; ReactReconciler.unmountComponent(prevComponentInstance); this._renderedComponent = this._instantiateReactComponent( nextRenderedElement, this._currentElement.type ); var nextMarkup = ReactReconciler.mountComponent( this._renderedComponent, thisID, transaction, this._mergeChildContext(context, childContext) ); this._replaceNodeWithMarkupByID(prevComponentID, nextMarkup); } }, /** * @protected */ _replaceNodeWithMarkupByID: function(prevComponentID, nextMarkup) { ReactComponentEnvironment.replaceNodeWithMarkupByID( prevComponentID, nextMarkup ); }, /** * @protected */ _renderValidatedComponentWithoutOwnerOrContext: function() { var inst = this._instance; var renderedComponent = inst.render(); if ("production" !== process.env.NODE_ENV) { // We allow auto-mocks to proceed as if they're returning null. if (typeof renderedComponent === 'undefined' && inst.render._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. renderedComponent = null; } } return renderedComponent; }, /** * @private */ _renderValidatedComponent: function(childContext) { var renderedComponent; var previousContext = ReactContext.current; ReactContext.current = this._mergeChildContext( this._currentElement._context, childContext ); ReactCurrentOwner.current = this; try { renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext(); } finally { ReactContext.current = previousContext; ReactCurrentOwner.current = null; } ("production" !== process.env.NODE_ENV ? invariant( // TODO: An `isValidNode` function would probably be more appropriate renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent), '%s.render(): A valid ReactComponent must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent' ) : invariant(// TODO: An `isValidNode` function would probably be more appropriate renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent))); return renderedComponent; }, /** * Lazily allocates the refs object and stores `component` as `ref`. * * @param {string} ref Reference name. * @param {component} component Component to store as `ref`. * @final * @private */ attachRef: function(ref, component) { var inst = this.getPublicInstance(); var refs = inst.refs === emptyObject ? (inst.refs = {}) : inst.refs; refs[ref] = component.getPublicInstance(); }, /** * Detaches a reference name. * * @param {string} ref Name to dereference. * @final * @private */ detachRef: function(ref) { var refs = this.getPublicInstance().refs; delete refs[ref]; }, /** * Get a text description of the component that can be used to identify it * in error messages. * @return {string} The name or null. * @internal */ getName: function() { var type = this._currentElement.type; var constructor = this._instance && this._instance.constructor; return ( type.displayName || (constructor && constructor.displayName) || type.name || (constructor && constructor.name) || null ); }, /** * Get the publicly accessible representation of this component - i.e. what * is exposed by refs and returned by React.render. Can be null for stateless * components. * * @return {ReactComponent} the public component instance. * @internal */ getPublicInstance: function() { return this._instance; }, // Stub _instantiateReactComponent: null }; ReactPerf.measureMethods( ReactCompositeComponentMixin, 'ReactCompositeComponent', { mountComponent: 'mountComponent', updateComponent: 'updateComponent', _renderValidatedComponent: '_renderValidatedComponent' } ); var ReactCompositeComponent = { Mixin: ReactCompositeComponentMixin }; module.exports = ReactCompositeComponent; }).call(this,require('_process')) },{"./Object.assign":27,"./ReactComponentEnvironment":37,"./ReactContext":39,"./ReactCurrentOwner":40,"./ReactElement":58,"./ReactElementValidator":59,"./ReactInstanceMap":68,"./ReactLifeCycle":69,"./ReactNativeComponent":74,"./ReactPerf":76,"./ReactPropTypeLocationNames":77,"./ReactPropTypeLocations":78,"./ReactReconciler":82,"./ReactUpdates":88,"./emptyObject":116,"./invariant":136,"./shouldUpdateReactComponent":152,"./warning":155,"_process":157}],39:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactContext */ 'use strict'; var assign = require("./Object.assign"); var emptyObject = require("./emptyObject"); var warning = require("./warning"); var didWarn = false; /** * Keeps track of the current context. * * The context is automatically passed down the component ownership hierarchy * and is accessible via `this.context` on ReactCompositeComponents. */ var ReactContext = { /** * @internal * @type {object} */ current: emptyObject, /** * Temporarily extends the current context while executing scopedCallback. * * A typical use case might look like * * render: function() { * var children = ReactContext.withContext({foo: 'foo'}, () => ( * * )); * return
{children}
; * } * * @param {object} newContext New context to merge into the existing context * @param {function} scopedCallback Callback to run with the new context * @return {ReactComponent|array} */ withContext: function(newContext, scopedCallback) { if ("production" !== process.env.NODE_ENV) { ("production" !== process.env.NODE_ENV ? warning( didWarn, 'withContext is deprecated and will be removed in a future version. ' + 'Use a wrapper component with getChildContext instead.' ) : null); didWarn = true; } var result; var previousContext = ReactContext.current; ReactContext.current = assign({}, previousContext, newContext); try { result = scopedCallback(); } finally { ReactContext.current = previousContext; } return result; } }; module.exports = ReactContext; }).call(this,require('_process')) },{"./Object.assign":27,"./emptyObject":116,"./warning":155,"_process":157}],40:[function(require,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCurrentOwner */ 'use strict'; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. * * The depth indicate how many composite components are above this render level. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; module.exports = ReactCurrentOwner; },{}],41:[function(require,module,exports){ (function (process){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOM * @typechecks static-only */ 'use strict'; var ReactElement = require("./ReactElement"); var ReactElementValidator = require("./ReactElementValidator"); var mapObject = require("./mapObject"); /** * Create a factory that creates HTML tag elements. * * @param {string} tag Tag name (e.g. `div`). * @private */ function createDOMFactory(tag) { if ("production" !== process.env.NODE_ENV) { return ReactElementValidator.createFactory(tag); } return ReactElement.createFactory(tag); } /** * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes. * This is also accessible via `React.DOM`. * * @public */ var ReactDOM = mapObject({ a: 'a', abbr: 'abbr', address: 'address', area: 'area', article: 'article', aside: 'aside', audio: 'audio', b: 'b', base: 'base', bdi: 'bdi', bdo: 'bdo', big: 'big', blockquote: 'blockquote', body: 'body', br: 'br', button: 'button', canvas: 'canvas', caption: 'caption', cite: 'cite', code: 'code', col: 'col', colgroup: 'colgroup', data: 'data', datalist: 'datalist', dd: 'dd', del: 'del', details: 'details', dfn: 'dfn', dialog: 'dialog', div: 'div', dl: 'dl', dt: 'dt', em: 'em', embed: 'embed', fieldset: 'fieldset', figcaption: 'figcaption', figure: 'figure', footer: 'footer', form: 'form', h1: 'h1', h2: 'h2', h3: 'h3', h4: 'h4', h5: 'h5', h6: 'h6', head: 'head', header: 'header', hr: 'hr', html: 'html', i: 'i', iframe: 'iframe', img: 'img', input: 'input', ins: 'ins', kbd: 'kbd', keygen: 'keygen', label: 'label', legend: 'legend', li: 'li', link: 'link', main: 'main', map: 'map', mark: 'mark', menu: 'menu', menuitem: 'menuitem', meta: 'meta', meter: 'meter', nav: 'nav', noscript: 'noscript', object: 'object', ol: 'ol', optgroup: 'optgroup', option: 'option', output: 'output', p: 'p', param: 'param', picture: 'picture', pre: 'pre', progress: 'progress', q: 'q', rp: 'rp', rt: 'rt', ruby: 'ruby', s: 's', samp: 'samp', script: 'script', section: 'section', select: 'select', small: 'small', source: 'source', span: 'span', strong: 'strong', style: 'style', sub: 'sub', summary: 'summary', sup: 'sup', table: 'table', tbody: 'tbody', td: 'td', textarea: 'textarea', tfoot: 'tfoot', th: 'th', thead: 'thead', time: 'time', title: 'title', tr: 'tr', track: 'track', u: 'u', ul: 'ul', 'var': 'var', video: 'video', wbr: 'wbr', // SVG circle: 'circle', clipPath: 'clipPath', defs: 'defs', ellipse: 'ellipse', g: 'g', line: 'line', linearGradient: 'linearGradient', mask: 'mask', path: 'path', pattern: 'pattern', polygon: 'polygon', polyline: 'polyline', radialGradient: 'radialGradient', rect: 'rect', stop: 'stop', svg: 'svg', text: 'text', tspan: 'tspan' }, createDOMFactory); module.exports = ReactDOM; }).call(this,require('_process')) },{"./ReactElement":58,"./ReactElementValidator":59,"./mapObject":143,"_process":157}],42:[function(require,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMButton */ 'use strict'; var AutoFocusMixin = require("./AutoFocusMixin"); var ReactBrowserComponentMixin = require("./ReactBrowserComponentMixin"); var ReactClass = require("./ReactClass"); var ReactElement = require("./ReactElement"); var keyMirror = require("./keyMirror"); var button = ReactElement.createFactory('button'); var mouseListenerNames = keyMirror({ onClick: true, onDoubleClick: true, onMouseDown: true, onMouseMove: true, onMouseUp: true, onClickCapture: true, onDoubleClickCapture: true, onMouseDownCapture: true, onMouseMoveCapture: true, onMouseUpCapture: true }); /** * Implements a